Isaiah Lezama
3D Hard Surface,Â
Prop Artist,
and Game Developer
3D Hard Surface,Â
Prop Artist,
and Game Developer
A 3D Game Artist with a strong focus on Hard Surface 3D Modeling, Game Props, and Environmental Storytelling. Experience in working with Unreal Engine, Unity, and Blender in creating 3D Game Assets for environmental storytelling in video games and other interactive experiences. Passionate about Game Development, Education, and Storytelling. Seeking a full-time 3D Artist role in the gaming or film industry.
Education:
West Virginia University- Game Design and Interactive Media (2021 - 2024)
Minors: Creative Writing
GPA - 3.6
Software:
Blender 4.1, Unreal Engine 4, Unreal Engine 5, Unity, Godot, Maya 2024, Photoshop, Premiere Pro
Coding Languages:
HTML/CSS/Javascript, Gscript, C#