Both MCG and Marvel's in stadium big screens are a Unity solution which has been developed and upkept mostly by myself. My usual work with them involves creating templates which can receive information live while AFL matches are played, which includes a mix of animating, UI design, as well as C# programming.
In the interest of maintaining my contractual obligations to NDA's, I will not go into technical details about how it all works. I will merely highlight the broad details and some of my noteworthy contributions:
Engine: Unity.
Release: Every match of Footy taking place on the MCG or Marvel stadium has these graphics playing live during the match.
Production Period: Since the 2022 season of Footy.
My Notable Contributions:
Display stats regarding each team's, as well as individual player's performances by receiving commands from a third party software.
Online integrated features, such as being able to fetch images from web locations + ability to receive scene updates (without the need to rebuild the project) by downloading asset bundles from secure web locations.
Flexible to changes while on air. If a producer of the AFL wants a new template created on the spot, this graphic package is capable of displaying custom information on the fly.
Automatically overlay alerts for whenever a significant occurrence takes place in the game, such as a player scoring.
Dynamically change the overall theme/branding when special rounds or events (such as Pride round) are happening without requiring a rebuild of everything.