InterWare Studios doesn’t just make games — we craft worlds.
Since 2019, we’ve evolved from Marvel roleplay into a full-scale development team, dedicated to cinematic storytelling, rich characters, and immersive gameplay.
Our mission? Raise the bar. Every game. Every time.
InterWare began as a tight-knit team crafting Marvel roleplays.
In 2022, we took the leap — building our first game, Knight (Testing).
Our first true game. It taught us what works — and what we needed to do better.
Since then, we’ve grown into a full development studio focused on cinematic storytelling, custom systems, and character-driven gameplay.
Now, we’re raising the stakes with Fearless — a darker, deeper, and more immersive experience than anything we’ve built before.
A grounded Daredevil experience built in Roblox Studio.
Brutal combat. Parkour. Voice acting. Cinematic storytelling.
🕶️ Hell’s Kitchen has never felt so real.
Most games start with a mechanic.
Ours start with a story.
At InterWare, we build characters you care about, worlds that feel alive, and gameplay that fits the emotion.
Cinematic doesn’t mean cutscenes — it means every detail is intentional.
And that’s the bar we hold ourselves to.