InterWare Studios was founded in 2019, born from a shared love of storytelling, Marvel lore, and the creative chaos of Roblox.
Game development began in 2022 with a test project: Knight, a simple Moon Knight game. It had promise, but plans for expansion were scrapped, and the game was shelved.
Next came Thunder, a Thor PvP game with bigger ambition — abilities, boss fights, a massive map. But a sudden loss of the lead scripter forced its cancellation too.
Then came Man Without Fear, a Daredevil game originally developed solo by former Deputy Director Kyverntis. With support from InterWare’s founder ZYVF_N, it became the studio’s first true narrative-driven project.
In 2023, InterWare merged its Daredevil project with Alexmara’s Fearless, forming the version now in development. Fearless is InterWare’s flagship — a cinematic, voice-acted experience redefining what Roblox games can be.
At InterWare Studios, we believe:
Every story deserves depth
Every character deserves a voice
Every scene should feel like film
Our goal? Simple:
Make Roblox games that play like movies.
Voice acting. Cinematic camera work. Custom animations. Real stakes.
We’re not just chasing quality.
We’re chasing legacy.
Right now, everything we’ve got is going into Fearless.
This is more than just a Daredevil game. It’s a fully cinematic experience — original voice acting, hand-animated, brutal street-level combat, and a grounded story that hits harder than anything we’ve built before.
We’ve scrapped the old PvP format. This is narrative-first. Character-driven. Visually stylized. It’s the kind of game that doesn’t just play well — it means something.
Every update, every scene, every second is handcrafted by a team that gives a damn.
Fearless isn’t just the future of InterWare Studios.
It is InterWare Studios.