After we decided on our problem, researched past solutions, and established criteria for our solution, we began brainstorming possible products to design and develop. Each member of the team developed three basic idea sketches, and then we constructed a design matrix to pick the best three finalists to develop further. Click on the "Final Design" page for our finalist sketches and final solution.
A net with sensors, lights, and buzzers to help train accuracy alone
Ball glows for play in the dark
Sensors clip onto racket to help train hitting the "sweet spot"
Lights up when balls contact the LEDs
Bendable stand to hold the tennis ball for different players
Adjustable target for different skill levels
Bumps balls back to make return to play quicker
Catches balls next to net to make gathering easier
Can settle let disputes by buzzing if the ball clips the net
Net that can unravel to play on the go on any surface
Can settle line disputes by making an imprint if the ball hits the line
A band with sensors that will buzz to let you know if your last hit was in the "sweet spot"
DECISION MATRIX