When you share someones post to your stories, you use the arrow shaped tool below the persons post. This post then appears to your story as plain image of the post with link when you press it and sharp, square corners.

You can do it in a storyboard by using user-defined properties. Select the view that you want to round and open its Identity Inspector. In the User Defined Runtime Attributes section, add the following two entries:


Instagram Story Rounded Corners Download


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Here are a couple issues that come to mind when trying to do this. How does this image animate seamlessly if it is going to a new page? Would you be able to have each blog post still be its own page (url)? How do you handle animating a mask if the card has rounded corners or is cropped within the card? The other difficult thing for me would be that this card would have to be in any position on the page and animate from its current position to the top.

In addition when working on the rounded corners for the application area consider making them a bit smaller since some scrollbars and application integrations get cut off and that does not look very nice:

@wwe I would prefer to keep this thread on topic regarding improvements to the rounded corner aspect of the new design instead of keeping the team busy with general opinion discussion on multiple channels.

The main issue is the content areas. The rounded corners is not matching some other design elements. To me it looks better if the radius is reduced. I have set the content area corners to border-radius:10px;

While some discuss whether the rounded corners (what a term ) can still be embellished, others want a smaller radius or no rounded corners at all, and some of them even for purely practical reasons. (Function before design? What are they thinking )

This is a story about me spending 1 hour just to remove an UIImageView rounded corners. I am sure most fellow developers out there will have a similar experience where you have to spend an unreasonable amount of time just to complete a simple task, and this is one of those stories.

The story that I am about to share with you does not involve any extraordinary programming knowledge, but I do like to use this story to bring out some of my views regarding the matter and the attitude that developers should have when solving problems. I hope at the end of the story, other developers, especially those who just got started can get some inspiration from it.

A few weeks back, I was given a task to update a legacy UI, and part of it involves removing an image view rounded corners. To give you some context, the image view is inside a collection view cell and the cell is created using the interface builder.

With that in mind, I changed the image view background color from .clear to .red and run the app again. If the source image itself has rounded corners, I should be able to see the image view red color corners. And once again, I am disappointed (but not surprised) that the image view does not show any red color corners.

I totally agree that creating UIs programmatically is definitely a much cleaner approach compared to using interface builders. However, I am not against using interface builders either. In fact, I have used both approaches in my past projects, and each one has its own advantages and disadvantages, but that will be a story for another day.

I hope this short story of mine can somehow inspire you to have a positive attitude at work especially when dealing with problems. Having the correct work attitude not only keeps you passionate and motivated about what you are doing; it may also positively influence your other co-workers, thus creating a healthy team culture.

When you supply one value to some CSS properties (margin, padding, etc) it uses that value all the way around the element. From memory, I'm pretty sure the ui bar is always set to sit flush at the side of the window, regardless of where the player has scrolled on the page or the the size of the window. The story element doesn't have any such structure, so if there's extra margin on it (there isn't since its empty anyway), it just overflows and you can scroll down to see it.

By default the #story element has a left margin of 20em so that there is a blank area on the left side of the page for the contents of the #ui-bar element to be display above, that left margin is changed to 4.5em when the side-bar is 'stowed'.

Right now, if I adjust the window size, the ui-bar maintains the exact margin as defined. Which is nice, but could we have it so it grows and shrinks with what content it has? Much like the story content. Does it have something to do with overflows or something?

a. A 4.5em blank area around the four edges of the page. (not the view-port)

b. The height of the side-bar to be the minimum needed to display the contents of the side-bar.

c. The side-bar and the passage areas to both have round corners and a background colour.

d. The passage area to have a width of 40em.

The only thing I don't quite like is that the story (passage?) width doesn't stay within the window frame when I bring the width right in. If I could solve that, I think I'd have everything I'd need for a start.

Running across almost all cultures is a deeply rooted notion that ghosts exist in a state of physical suspension. And this state of physical suspension may be why corners are so alluring for this particular variety of undead.

The fact that humans are constantly surrounded by currents, vibrations, waves, and energies has little effect on pushing the living about. The same is not always true for ghosts. These ghosts are forever affected by a subtle barrage of light waves, sound waves, electromagnetic waves, solar waves, microwaves, ultraviolet waves, infrared waves, and even forces as simple as wind currents.

For these ghosts, corners offer some refuge. Once positioned in a corner most of the waves, currents, and energies flow over the ghost which helps to hold them in place. Also, corners are typically void of human activity and attention which make corners that much more an oasis for ghosts.

This story is also included in an anthology 100 Years of the Best American Short Stories edited by Lorrie Moore and Heidi Pitlor. This is the collection from which I actually read it. I selected it for my second wild card, the Two of Clubs, for Week 11 of my Deal Me In 2020 short story project. Check out my Deal Me In 2020 list here. Deal Me In is hosted by Jay at Bibliophilopolis.

While we cannot see his face, we understand C's feelings of grief, guilt, desperation, anger and loss. He cannot move on from M and he cannot move away from his home. Indeed, the house in A Ghost Story is a central character in this story. This space is also haunted by history and the memories it holds.

FLASHCARDS: All the cards are dry-erase coated and have rounded corners that match the action and characters from the story. Two sets of 20 cards for each cluster (a total of 80 cards) can be used in a variety of ways.

Like flowers, snowflakes, and stars in sky, diamonds and gems come in various shapes and sizes, and provided with just as much beauty. Anyone who has an beloved jewelry piece can usually recount the story of where and how they came to acquire it.

The two points of the rectangle are the top-left (first-point) and the bottom-right corners of the rectangle. You have to define the points as pairs of coordinates starting from the top-left corner of the image.

To make the links look more like buttons, I changed the background and text colors. I also added rounded corners and a hover style with a different color. These enchant settings should be attached to the link.

Decorate a Sunday-school classroom, homeschool space, or play area, and immerse children in God\u2019s amazing story of redemption! Each colorful poster in this set of 104 features text from The Biggest Story Bible Storybook on one side and related artwork by award-winning artist Don Clark on the other side.

Churches can use these fun posters during their children\u2019s church or Sunday school classes for kids ages 6\u201312. Each sturdy poster is 11\" x 17\" with rounded corners, so it\u2019s easy to hold up as leaders teach and review lessons. Parents can also share this set with their children as a fun Scripture learning tool for homeschooling or family discipleship. By displaying multiple Biggest Story Posters in sequential order, kids will see how Bible stories from Genesis to Revelation fit together.

You can now set the widget border corner radius via the styling panel or story preferences dialog. Please note that border-radius is only visible when the border is set to All Borders. As is shown below, borders are not currently supported for mobile devices.

You can now see the chart type that was used when saving a story as a template. When turning the chart placeholder into a chart, the original chart type will be automatically selected. Please note that widget specific formatting is removed.

Note: When providing a historical fact, such as the story of a historic event or the name of an architect, be sure to list your sources. We will only create or update a property record if we can verify a submission is factual and accurate.



Sanitary Design

All steel, sanitary construction provides a comfortable environment for the rabbit, yet daily cleaning convenience for you. Lapped deflector guards are angled to help galvanized sliding refuse pan catch everything - eliminates mess. Oversize door is lined with our plastic guard for safety and has a quick release latch. Perfect for home or apartment.


Made In Our USA Factory!

We use the highest quality materials and hardware available. The sides and tops are 1" x 1" Black PVC-coated wire. The floor is 1/2" x 1" Black PVC-coated, which makes it easy to scrub clean. All refuse pans have hemmed edges that are smooth. All hardware has rounded corners. The doors are side-swinging with our exclusive quick-release latch. You can open the latch with your elbow if you are holding a rabbit, yet the latch is escape proof. The angled deflector guards slope inward toward the tray to catch everything. Reduces mess on floors.


Important Assembly and Ordering Information

All cages are shipped knocked down in carton ready to assemble. Cage ring pliers are recommended for assembly and are sold separately. We do as much assembly as possible at the factory. The doors are pre-hung and the sides are attached to the floor. Rings, hardware and assembly instructions provided. Casters and ring pliers are sold separately. Please allow 7-10 business days for most orders to be built in our factory. 9af72c28ce

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