DND Beyond Campaign link: https://www.dndbeyond.com/campaigns/join/68466524057814170
DnD Revagone Empire
Before you make your character, it is important to know the lore and rules of the world. This world is used for many campaigns, not just the Revagone Empire, so this website contains a lot of lore that does not pertain much to the story. If you wish, you may read it all, but focus on the notes I have below, and the "Campaign History Tab." After you have read up on the lore of this Universe you can make you character with the link below.
Make your charachter in Dnd beyond
Use the standard array or point buy system in dnd beyond (Don't roll for your stats)
However you make your backstory, end it with you enlisitng in the Revagone Knight Academy
Share it with me when it is completed
Reach out with questions, concerns, or suggestions regarding characters and how we will manage them
Rules
There are essentially no regulations on what you "can" do, but here's a few suggestions:
Try your best to stick to together as a group. There will of course be instances where it makes sense to split up, or where one person escapes and others don't, but if the whole group goes on an adventure don't opt out, its difficult to manage two missions at the same time.
Mix it up, I know its tempting to destroy everything with a double handed greataxe, but what fun is that. Try new things out, I'm even open to your character slowly creating their own spell or magic, or something like that, if it means you wont spam fireball through every mission.
Stick to your alignment, give your character a personality and stick to it, if you are a religious monk, I don't think you will be murdering and robbing people.
Tell me if you don't like something so I can improve the campaign and make it fun for you.
Understand that I want it to be challenging, don't expect super op loot or gear very often, or expect nerfs to come with them.
Meetings will not be postponed for a single person's conflict, if you miss, your charchter will become an NPC controlled by yours truely
Missing more then 3 meetings without a good reason results in your charchter developing stage 4 lung cancer and dying
This is Cameron's world you are just living in it
If you start being annoying I'll make it rain permanent strength lowering rain or something
Fuck around and find out
Seriously, there is no plot armor, by all means charge at the dragon with no armor on, see what happens
On that same note its ok to joke around a little, were shooting for a happy medium of Lord of the Rings and Monty Python and the Holy Grail
No randomly filling your inventory with weapons I did not give you (you know who you are)
Puzzle, game, mission, npc, storyline, etc recommendations are welcome and encouraged.
Notes
The years are counted from the end of the Great War.
Current year: 1000
Currencies
The Primary currency used is the standard DND 5e currency
1 gold coin = 437.5 USD
10 silver coins = 1 gold coin; 1 silver coin = 37.87 USD
10 bronze coins = 1 silver coin; 1 bronze coin = 3.787 USD
1 platinum = 10 gold coins = 3787 USD
1 electrum = 5 silver coins = 189.35 USD
Any indigenous societies protected by Titanis will use common currency
Most countries on the globe use the common currency
Goblins and Leprechauns will only accept gold coins
Coins will not affect encumbrance unless you are specifically transporting a large amount of money
Races
There are few limitations on what race you can be so long as it is not satanic or completely, unreasonably overpowered
Nothing stupid (No one is going to be a ninja turtle or a gremlin)
If you choose a race that is in dnd beyond your character will get approved sooner, if you make your own race or use a different website I will need to take a little bit more time to make sure it is balanced
Classes
Rather then classes, Revagone knights have specialties, as your main class is an Obedient servant to Lord Revagone
All this really means is that your class can't be a paladin (in the traditional way) because you are already a paladin to lord revagone (stats wise you may choose it as your class)
you can choose to not have a specialty and just generally focus on your skills
Magic/your weapon
Each Revagone knight has one weapon bonded to them for their entire life, you never change weapons
No matter what your specialty is, your weapon will be what you use to cast spells with
After gaining more spell slots, you will need the blacksmith to attune your weapon to them.
If you are a non magic player, there are additional "spell-like" actions you will be able to unlock (For example, regeneration, or redirect magic)
In addition, you can fuse the soul of a strong warrior into your weapon, and call upon their strength in a fight
Kilijuk Magic
1-5% - Kilijuk support spells affect you
6-20% - Minor Killijuk heal
d6 heal dice to all kilijuks in 500 ft area
21-40% - Kilijuk dagger
d12 of magic damage
41-50% - kilijuk sheild
Resistance to physical damage for all kilijuks in 500ft area
51-80% - Kilijuk cannon
2d20 splash magic damage
81-90% - Kilijuk inspiration
+d10 to all hit dice
91-98% - Kilijuk summon
Summon any creature with a challenge of 4 or lower
99-100% - Kilijuk Wish
Languages
Languages are very different from Dnd5e, so make sure you pick the correct language(s)
Draconic is a language, but it is not spoken by dragonbornes, dragonbornes speak Gevonese
All of the Shenonite races speak Loshian, so for example Dwarvish is not a language, check Titanis' page on map to see if your race is Shenonite
All animal language are one, Juli, if you are a demihuman, you speak Juli
If you originate from a certain country, check that countries page to the language
Celestial is not a language used in this world
Military Ranks
Don't be afraid to reach out!
cameroncstringfellow@gmail.com