A node-based tower defense game where you play as a fungal network, stranded on an alien planet and needing to survive.
This is my team's end-of-year project/game for AIE. I was a mechanics/UI/UX designer and a concept/prototyping 2D artist (I also made the trailer). Making this game was definitely my most fun experience from my time at AIE and to make it even better, the entire team and I are very happy with the end result.