Technologies and Applications of Immersive Generative Design (IGD): Towards a Formal Research Agenda


Welcome to IGD'23!


Held physically in conjunction with the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR) 

About

With the disruption of Generative AI and Parametric Design, cross-disciplinary work has begun to emerge, exploring the fusion of generative design with immersive technologies from disciplines such as Human-Computer-Interaction (HCI), Industrial Design (ID), and Architecture Engineering and Construction (AEC). Designers have begun using immersive technologies to experience their design proposals at a 1:1 scale, in situ, and to embody different stakeholders experiencing the design through virtual avatars. This is in conjunction with offloading the cognitive demand of the designer by involving the computer in a more active role within the design process than before, as afforded by Artificial Intelligence, Shape Grammars, Genetic Algorithms, and Cellular Automata. However, the research community around this fusion between immersion and generative design is currently sparse, disconnected, and not well-defined. This workshop aims to bring this community together to define a research agenda and explore applications in Generative Design and its embedment with immersive technologies across the Reality-Virtuality Continuum. The Reality-Virtuality Continuum encompasses Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR).

Call for Papers

 The workshop will ignite robust discussions by inviting presentations from a diverse range of related topics, including, but not limited to:

        Technical development and/or applications/user studies of IGD, including applying immersive technologies and/or generative design/generative AI/design automation tools in broader design disciplines.

        Conceptual/theoretical development, including defining/understanding design environments, processes, and models of IGD.

        Research and evaluation methods of IGD systems.

        Novel interaction methods with immersive design systems (such as voice, gestural, and physiological forms of interaction).

        Visions, research opportunities and challenges for IGD.

        Provocations and ethical considerations of IGD in broader industry adoption.

Working towards developing a formal research agenda for this new field is timely, as momentum begins to build toward the computer taking more autonomy revolutionising traditional design and collaboration, and the need to understand the exact placement of immersive technologies within these emerging opportunities.


Submission deadline is July 27th, 2023. Acceptance notifications will be sent by August 8th, 2023.  Please refer to the IEEE Computer Society VGTC format for the paper submission. Papers must be 2-4 pages in length (4-page limit), not including citations. 


Please send submissions to: easychair.org/conferences/?conf=igd23 

Organisers

Dr Adam Drogemuller, University of South Australia (adam.drogemuller@mymail.unisa.edu.au)

Dr Andrew Cunningham, University of South Australia (andrew.cunningham@unisa.edu.au)

Prof Ning Gu, University of South Australia (ning.gu@unisa.edu.au)

Dr Arnaud Prouzeua (arnaud.prouzeau@inria.fr)

Dr Tim Chen (tim.chen@adelaide.edu.au

Prof Bruce Thomas, University of South Australia (bruce.thomas@unisa.edu.au)