Don't Carry The Weight

Razor: A game of DnD but the monsters we combat is our own inner demons.

Gameplay Synopsis

"Don’t Carry The Weight" is a cooperative game where players work together to understand coping with different stresses in life. Players step into the shoes of a cast of unique characters who are all struggling with different stresses. Collective action will help your characters to ease each other’s stresses, and march forward to a better tomorrow.

Players: 2-6
Age: 13+

Final Project Video

Project Pitch Video

"It’s okay to be stressed, but we can't expect to carry it alone either. Let's share the load and reach the end together!"

Game Poster

Team Two-One

Herman Chan

Gameplay Designer,
UX Designer

Ilyas Irfan

Gameplay Designer, Prototyper

Sorren Alex Jao

Project Manager, Research lead

Emmanuel Navas Castro

Documenter, Lead Artist