Don't Carry The Weight
Razor: A game of DnD but the monsters we combat is our own inner demons.
Gameplay Synopsis
"Don’t Carry The Weight" is a cooperative game where players work together to understand coping with different stresses in life. Players step into the shoes of a cast of unique characters who are all struggling with different stresses. Collective action will help your characters to ease each other’s stresses, and march forward to a better tomorrow.
Players: 2-6
Age: 13+
Final Project Video
Project Pitch Video
"It’s okay to be stressed, but we can't expect to carry it alone either. Let's share the load and reach the end together!"
Game Poster
Team Two-One
Herman Chan
Gameplay Designer,
UX Designer
Ilyas Irfan
Gameplay Designer, Prototyper
Sorren Alex Jao
Project Manager, Research lead
Emmanuel Navas Castro
Documenter, Lead Artist