About Me
About Me
I am a Ph.D. student in WIT Lab at the School of Electrical Engineering, KAIST, working with Ian Oakley.
My research focuses on designing interactive systems and entertainment computing grounded in user-centered design methodologies. I am particularly interested in developing experiences that are not only engaging and accessible for users but also impactful for researchers and practitioners. I received my master's degree from KAIST (advised by Sang Ho Yoon) and my bachelor's degree from DGIST.
I was a recipient of a master's research grant from the NRF of Korea (2024-2025) and received an Honorable Mention at CHI (2025).
Contact: hyhan@kaist.ac.kr
Recent News
Oct 2025 | Serving on the program committee for IUI 2026.
Jun 2025 | Recognized as an outstanding reviewer for IMWUT 2025.
Jun 2025 | Successfully defended master's thesis. Continue Ph.D. journey at KAIST EE.
Jun 2025 | Serving on the program committee for the Late-Breaking Results track of ICMI 2025.
May 2025 | ChoreoCraft was featured on KAIST news.
Mar 2025 | New funded research project (funded by ITRC) on performance capture using smartglasses was selected!
Mar 2025 | A full paper (Honorable Mention awarded) and a workshop paper were accepted to CHI 2025.
Jan 2025 | Three papers were accepted to HCI Korea 2025.
Mar 2024 | Master's research grant from NRF of Korea on improving the dance learning experience was selected!
Education
KAIST
Ph.D. student
Daejeon, Republic of Korea
Sep. 2025 - Present
WIT Lab at the School of Electrical Engineering, supervised by Prof. Ian Oakley. My specific research interests lie in:
User-Centered Design (PJT1-9, 13, 15)
Entertainment Computing (PJT1, 4, 6-9, 12, 13, 15)
Designing Interactive Systems (PJT2, 4, 5, 6, 13)
KAIST
Master of Science
Daejeon, Republic of Korea
Aug. 2023 - Aug. 2025
HCI Tech Lab at the Graduate School of Culture Technology, supervised by Prof. Sang Ho Yoon.
Thesis: Designing and Evaluation of Virtual Reality Based Creativity Support Tool for Choreographic Process
DGIST
Bachelor of Science
Daegu, Republic of Korea
Feb. 2019 - Feb. 2023
Thesis: Development and Application of an Integrated AI Framework for Motion Analysis and Posture Correction for Future Healthcare
Advisor: Prof. Hongkyoung Lee
Seoul National University
Exchange Student
Seoul, Republic of Korea
Dec. 2021 - Jun. 2022
University of California, Berkeley
Exchange Student
California, US (Remote)
Jun. 2021 - Aug. 2021
Research Experiences
HCI Tech Lab
Graduate School of Culture Technology, KAIST
Research Intern
Mar. 2023 - Aug. 2023
Advisor: Prof. Sang Ho Yoon
Division of Automotive Technology
Convergence Research Institute, DGIST
Research Intern
Oct. 2020 - Dec. 2021
Advisor: Prof. Wooyoung Jung
DataLab (now CAOS Lab at POSTECH)
Dept. of Electrical Engineering & Computer Science, DGIST
Research Intern
Jun. 2020 - Oct. 2020
Advisor: Prof. Sungjin Lee
Theoretical and Computational Biophysics Laboratory
Dept. of Brain Science, DGIST
Research Intern
Jan. 2020 - Feb. 2020
Advisor: Prof. Iksoo Chang
Work Experiences
OnCloud9
Product Manager
Jun. 2021 - Nov. 2022
Movers
Product Manager
Feb. 2021 - Jun. 2021
International Publications
*Equal contribution
C1. ChoreoCraft: In-situ Crafting of Choreography in Virtual Reality through Creativity Support Tool
[ACM CHI 2025] (Acceptance rate: 24.9%)
[Honorable Mention recognition (Top 5%)]
Hyunyoung Han*, Kyungeun Jung*, Sang Ho Yoon
W1. AfforDance: Personalized AR Dance Learning System with Visual Affordance
[ACM CHI 2025] Workshop on Beyond Glasses: Future Directions for XR Interactions within the Physical World
Hyunyoung Han, Jongwon Jang, Kitaeg Shim, Sang Ho Yoon
Domestic Publications
D7. ChaMEleon: Identity-Adjustable Remote Collaboration System in Virtual Reality
[HCI Korea 2025]
Hyunyoung Han, Haejun Kim, Junseo Lee, Woontack Woo
D6. Step-by-Step: Dance Step Learning for Novices Through Foot Movement Visualization in VR
[HCI Korea 2025]
Murad Eynizada, Hyunyoung Han, Sang Ho Yoon
D5. Zooblox: Gen-AI Augmented Block Toy Experience for Children
[HCI Korea 2025]
Kirak Kim*, Hyunwoo Kim*, Hyojin Kim*, Hyunyoung Han*, Jaehong Ahn
D4. AfforDance: Creating Dance Learning Content Tailored to User Preference and Providing Effective Learning Experiences Utilizing Affordance in Augmented Reality
[Korea Computer Congress 2024]
Hyunyoung Han, Jongwon Jang, Kitaeg Shim, Hyuckjin Jang, Youjin Sung, Min-yung Kim, Sang Ho Yoon
D3. Exploratory study on dance motion guidance adapted dynamic time warping algorithm and haptic feedback system based on low-latency motion similarity comparison
[Korea Haptic Conference 2023 Poster]
Hyunyoung Han, Kyungeun Jung, Hojin Lee, Sang Ho Yoon
D2. Lightening of the high-performance Pose Estimation model in the video using Pointwise Similarity
[IEMEK Autumn Conference 2021 Poster]
Jaehyun Pahk*, Hyunwoo Kwak*, Hyunyoung Han*, Junkwang Kim, Wooyoung Jung
D1. A Person Re-identification and Tracking Algorithm in Mobile Environment for Human-Robot Interaction
[The 16th IEMEK Symposium on Embedded Technology Poster]
Hyunyoung Han*, Jaehyun Pahk*, Doowon Choe*, Junkwang Kim, Wooyoung Jung
Patents
PA3. 안무 저작을 위한 모션 추천 방법 및 컴퓨터 장치 (METHOD AND COMPUTER DEVICE TO SUGGEST MOTION FOR CHOREOGRAPHY CRAFTING)
Patent Application
윤상호, 한현영, 정경은 · 2025
PA2. 확장현실 환경에서 안무 저작 장치 및 방법 (APPARATUS AND METHOD FOR CHOREOGRAPHY CREATION IN A EXTENDED REALITY ENVIRONMENT)
Patent Application
윤상호, 정경은, 한현영 · 2025
PA1. 경량화된 자세 추정 모델 제공 장치 및 방법 (APPARATUS AND METHOD FOR PROVING LIGHTENED POSE ESTIMATION MODEL)
Patent Issued (KR102707696B1, WO2023096133A1)
박재현, 곽현우, 한현영, 고낙헌 · 2024, 2023
Academic Services
Committee
Program Committee
The ACM Conference on Intelligent User Interfaces (IUI) • 2026
The ACM International Conference on Multimodal Interaction (ICMI) Late-Breaking Results • 2025
Paper Reviewer
Special Recognition for Outstanding Review
The Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (PACM IMWUT) • 2025
Reviews (>50 papers)
The ACM Conference on Computer-Supported Cooperative Work & Social Computing (CSCW, PACM HCI) • 2023 / Posters • 2025
The ACM Conference on Human Factors in Computing Systems (CHI) • 2025, 2026 / Late-Breaking Work • 2024, 2025
The ACM Conference on Interaction Design and Children (IDC) • 2024, 2025
The ACM Conference on Designing Interactive Systems (DIS) • 2024, 2025
The ACM Symposium on User Interface Software and Technology (UIST) • 2024
The ACM Symposium on Spatial User Interaction (SUI) • 2024, 2025
The ACM Conference on Interactive Surfaces and Spaces (ISS, PACM HCI) • 2024
The ACM International Conference on Multimodal Interaction (ICMI) Late-Breaking Results • 2024, 2025
The ACM International Conference on Tangible Embedded and Embodied Interaction (TEI) • 2025, 2026
The ACM Conference on Creativity & Cognition (C&C) • 2025
The ACM International Conference on Mobile Human-Computer Interaction (MobileHCI, PACM HCI) • 2025
The Proceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies (PACM IMWUT) • 2025
The IEEE International Symposium on Mixed and Augmented Reality (ISMAR) • 2025 / Posters • 2025
The ACM Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutoUI) • 2025
The ACM Conference on Conversational User Interfaces (CUI) Short & WiP • 2025
The ACM Symposium on Computer-Human Interaction in Play (CHI PLAY, PACM HCI) Work-In-Progress • 2025
The European Association of Extended Reality International Conference (EuroXR) • 2025
The ACM Conference on Australian Computer-Human Interaction (OzCHI) • 2025
Korea Computer Congress (KCC) • 2025
The ACM Symposium on Virtual Reality Software and Technology (VRST) • 2025
The ACM Symposium on Engineering Interactive Computing Systems (EICS, PACM HCI) • 2026
The ACM Conference on Intelligent User Interfaces (IUI) • 2026
The ACM/IEEE International Conference on Human-Robot Interaction (HRI) • 2026
The IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR) • 2026
The IEEE Haptics Symposium (HAPTICS) • 2026
The IEEE Pacific Visualization Conference (PacificVis) • 2026
Mentorship
Murad Eynizada | Undergraduate (School of Computing, KAIST) • 2024 (URP)
Son Xuan Nghiem | Undergraduate (School of Computing, KAIST) • 2025
Student Volunteer
Korea Haptics Conference 2023
Honors and Awards
A9. Special Recognition for Outstanding Reviewer at IMWUT 2025 - Issued by ACM · Jun. 2025
A8. CHI 2025 Honorable Mention Award (Top 5% of 5,014 submissions) - Issued by ACM · Apr. 2025
《ChoreoCraft: In-situ Crafting of Choreography in Virtual Reality through Creativity Support Tool》
A7. Student Innovation Challenge Sponsored by Hyundai Motor Group: Excellent Award (2nd Prize) - Issued by Korea Haptics Society · Nov. 2023
《측면 창문 AR HUD와 햅틱 피드백 기반의 인터페이스를 활용한 새로운 인카(In-car) 엔터테인먼트 경험 제공》
(Providing a new in-car entertainment experience using lateral window AR HUD and an interface based on haptic feedback)
A6. Student Innovation Challenge Sponsored by LG Electronics: Excellent Award (2nd Prize) - Issued by Korea Haptics Society · Nov. 2023
《햅틱 피드백이 내장된 카페트를 통한 몰입감 높은 홈엔터테인먼트 경험 개발》
(Developing an immersive home entertainment experience through a carpet embedded with haptic feedback)
A5. Kyu-Young Whang, Ph.D. Award for Best Research at UGRP (1st Prize, 2M KRW) - Issued by DGIST · Feb. 2022
《Development and Application of an Integrated AI Framework for Motion Analysis and Posture Correction for Future Healthcare》
A4. 2021 DGIST Dean’s List - Issued by DGIST · Feb. 2022
A3. 2020 CLUTCH League Best Clutcher (3rd Prize, 1M KRW) - Issued by · Dec. 2020
《Personal vocal guide, “LetmeSing”, through analysis of user sentiment and tone》
A2. 2020 DGIST Student Startup Competition: Excellent Award (2nd Prize) - Issued by DGIST · Sept. 2020
《Personal vocal guide, “LetmeSing”, through analysis of user sentiment and tone》
A1. 2020 Daegu Gyeongbuk Region Hackathon: Excellent Award (2nd Prize) - Issued by LIKELION · Aug. 2020
《A service that lowers the accessibility of consulting for small business owners and provides various practical experiences for college students》
G2. Student Independent Research Grant (10M KRW) - Funded by ITRC KAIST SpaceTop Research Center · 2025
G1. Master's Student Research Grant (12M KRW) - Funded by National Research Foundation of Korea (NRF) · 2024-2025
《유저 선호 기반 댄스 학습 컨텐츠 생성 알고리즘 개발 및 학습 경험의 자유도 증진 인터페이스 기술 연구》
(Research of User Preference Based Algorithm for Generating Dance Learning Contents and Interface for Greater Learning Experience Freedom)
S2. KAIST Scholarship (≈15M KRW) - Funded by KAIST · Aug. 2023
S1. National Scholarship (≈30M KRW) - Funded by Ministry of Science and ICT, Republic of Korea · Feb. 2019