These were the instructions originally provided in the website's homepage where the files were originally hosted. I have kept it here for the sake of archival.
The download for the server mentioned in the instructions below (which was also included in the files) is also available here for download, at the very end of the page.
To run the maps below, I recommend using Spigot server (included). You can also use plain minecraft, details below.
In SpigotServer.zip I have included a basic Spigot 1.12.2 server, with fire-spread off (worldguard), Essentials, WorldEdit and Multiverse. It will run on windows (Launch it using included BukkitGUI) or linux. Connect to it with address: localhost
Some basic commands:
/op NAME <- start here
/gmc
/gms
/gm 3 (noclip)
/mv list
/mvimport Build2 normal
/mt WORLD
/setwarp
/warp
/tppos 123 90 123
/fly
/speed 8
/god
Right click a compass to go thru a wall (worldedit feature).
For Spigot minecraft server, unzip each map zip into a folder of the same name as the zip, inside Spigot main folder.
If you have the Multiverse plugin, you can add lots of world folders into the same Spigot.
For a Minecraft client (1.10+), go to %appdata%/.minecraft/saves
Single realm worlds: Just make a new folder in "saves" and unzip to it.
Worlds with nether are a little more difficult:
I am using Raidlands as an example. Make a folder "TE Raidlands". Unzip Raidlands.zip into it. Then unzip Raidlands_the_end and Raidlands_nether to that same folder, overwriting all duplicates.
In your minecraft client, you will be in survival with no cheats. To fix that, see how-to-switch-a-minecraft-world-from-survival-to-creative-to-hardcore
TEwall.schematic:
Put in SpigotServer/plugins/WorldEdit/schematics.
Load it with //schem load TEwall Then, in Build4, /tppos 2595 68 1797 and type //paste -o
flox@icode.se