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The build specification for the project. If this value is not provided, then the source code must contain a buildspec file named buildspec.yml at the root level. If this value is provided, it can be either a single string containing the entire build specification, or the path to an alternate buildspec file relative to the value of the built-in environment variable CODEBUILD_SRC_DIR. The alternate buildspec file can have a name other than buildspec.yml, for example myspec.yml or build_spec_qa.yml or similar. For more information, see the Build Spec Reference in the AWS CodeBuild User Guide.


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The depth of history to download. Minimum value is 0. If this value is 0, greater than 25, or not provided, then the full history is downloaded with each build project. If your source type is Amazon S3, this value is not supported.

For source code settings that are specified in the source action of a pipeline in CodePipeline, location should not be specified. If it is specified, CodePipeline ignores it. This is because CodePipeline uses the settings in a pipeline's source action instead of this value.

For source code in a GitHub repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your AWS account to your GitHub account. Use the AWS CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with GitHub, on the GitHub Authorize application page, for Organization access, choose Request access next to each repository you want to allow AWS CodeBuild to have access to, and then choose Authorize application. (After you have connected to your GitHub account, you do not need to finish creating the build project. You can leave the AWS CodeBuild console.) To instruct AWS CodeBuild to use this connection, in the source object, set the auth object's type value to OAUTH.

For source code in a Bitbucket repository, the HTTPS clone URL to the repository that contains the source and the buildspec file. You must connect your AWS account to your Bitbucket account. Use the AWS CodeBuild console to start creating a build project. When you use the console to connect (or reconnect) with Bitbucket, on the Bitbucket Confirm access to your account page, choose Grant access. (After you have connected to your Bitbucket account, you do not need to finish creating the build project. You can leave the AWS CodeBuild console.) To instruct AWS CodeBuild to use this connection, in the source object, set the auth object's type value to OAUTH.

The Apache HTTP Server Project is an effort to develop and maintain anopen-source HTTP server for modern operating systems including UNIX andWindows. The goal of this project is to provide a secure, efficient andextensible server that provides HTTP services in sync with the current HTTPstandards.

What we see with our successful students who have landed jobs at companies like GoDaddy, Toast, Asics Digital, 1Password, Figure and Apple is that they all have JavaScript practice projects, portfolios that show off their front end developer skills, and are very well versed in JavaScript. Doing JavaScript projects for beginners is a great way to get some practice and build your portfolio.

Source code is a vital asset to any software development team, and over the decades a set of source code management tools have been developed to keep code in shape. These tools allow changes to be tracked, so we recreate previous versions of the software and see how it develops over time. These tools are also central to the coordination of a team of multiple programmers, all working on a common codebase. By recording the changes each developer makes, these systems can keep track of many lines of work at once, and help developers work out how to merge these lines of work together.

If several people work on the same code base, it quickly becomes impossible for them to work on the same files. If I want to run a compile, and my colleague is the middle of typing an expression, then the compile will fail. We would have to holler at each other: "I'm compiling, don't change anything". Even with two this would be difficult to sustain, with a larger team it would be incomprehensible.

A source code control system makes this process much easier. The key is that it records every change made to each branch as commit. Not just does this ensure nobody forgets the little change they made to utils.java, recording changes makes it easier to perform the merge, particularly when several people have changed the same file.

I can illustrate this with a common situation in a modern development team that's holding their source code in a shared git repository. One developer, Scarlett, needs to make a few changes so she clones that git repository and checks out the master branch. She makes a couple of changes committing back into her master. Meanwhile, another developer, let's call her Violet, clones the repository onto the her desktop and checks out the master branch. Are Scarlett and Violet working on the same branch or a different one? They are both working on "master", but their commits are independent of each other and will need to be merged when they push their changes back to the shared repository. What happens if Scarlett decides she's not sure about the changes that she's made, so she tags the last commit and resets her master branch to origin/master (the last commit she cloned from the shared repository).

According to the definition of branch I gave earlier, Scarlett and Violet are working on separate branches, both separate from each other, and separate from the master branch on the shared repository. When Scarlett puts aside her work with a tag, it's still a branch according to my definition (and she may well think of it as a branch), but in git's parlance it's a tagged line of code.

Source control systems that record every change on the commit do make the process of merging easier, but they don't make it trivial. If Scarlett and Violet both change the name of a variable, but to different names, then there's a conflict that the source management system cannot resolve without human intervention. To make it more awkward this kind of textual conflict is at least something the source code control system can spot and alert the humans to take a look. But often conflicts appear where the text merges without a problem, but the system still doesn't work. Imagine Scarlett changes the name of a function, and Violet adds some code to her branch that calls this function under its old name. This is what I call a Semantic Conflict. When these kinds of conflicts happen the system may fail to build, or it may build but fail at run-time.

The problem is familiar to anyone who has worked with concurrent or distributed computing. We have some shared state (the code base) with developers making updates in parallel. We need to somehow combine these by serializing the changes into some consensus update. Our task is made more complicated by the fact that getting a system to execute and run correctly implies very complex validity criteria for that shared state. There's no way of creating a deterministic algorithm to find consensus. Humans need to find the consensus, and that consensus may involve mixing choice parts of different updates. Often consensus can only be reached with original updates to resolve the conflicts.

I start with: "what if there was no branching". Everybody would be editing the live code, half-baked changes would bork the system, people would be stepping all over each other. And so we give individuals the illusion of frozen time, that they are the only ones changing the system and those changes can wait until they are fully baked before risking the system. But this is an illusion and eventually the price for it comes due. Who pays? When? How much? That's what these patterns are discussing: alternatives for paying the piper.

The mainline is a special codeline that we consider to be the current state of the team's code. Whenever I wish to start a new piece of work, I'll pull code from mainline into my local repository to begin working on. Whenever I want to share my work with the rest of the team, I'll update that mainline with my work, ideally using the Mainline Integration pattern that I'll discuss shortly.

In contrast, with a mainline, anyone can quickly start an up-to-date build of the product from the tip of mainline. Furthermore, a mainline doesn't just make it easier to see what the state of the code base is, it's the foundation for many other patterns that I'll be exploring shortly.

To combat this, we can strive to keep a branch healthy - meaning it builds successfully and the software runs with few, if any, bugs. To ensure this, I've found it critical that we write Self Testing Code. This development practice means that as we write the production code, we also write a comprehensive suite of automated tests so that we can be confident that if these tests pass, then the code contains no bugs. If we do this, then we can keep a branch healthy by running a build with every commit, this build includes running this test suite. Should the system fail to compile, or the tests fail, then our number one priority is to fix them before we do anything else on that branch. Often this means we "freeze" the branch - no commits are allowed to it other than fixes to make it healthy again.

That the code runs without bugs is not enough to say that the code is good. In order to maintain a steady pace of delivery, we need to keep the internal quality of the code high. A popular way of doing that is to use Pre-Integration Review, although as we shall see, there are other alternatives. 2351a5e196

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