Stat Training & Blessings

When you look at stats for a foal or a newly caught wild, you will see the current measure of the five basic statistics we track for each horse. Purebreds will have definite statistical limits for each trait, although individuals will vary within those limits; grades can be anywhere on the map.


Stats have been divided into Base Stats, which are absolutes, and Performance Metrics, which show how the base stats and conformation and so on all interact. Because of this, you may have a horse who has immense strength (high base STR) but is a lousy jumper (low jump power), since while she has much strength to pull a load forward, her conformation doesn't allow for the upward spring a good jumper needs.


Overview:

We keep track of five base statistics in the game.


AGI Agility determines how fast a horse can stop and start, and how tightly it can turn.


END Endurance determines how long a horse can work before tiring.


INT Intelligence measures how good a horse is at figuring things out on its own.


SPD Speed is a measure of the top speed a horse can reach in a full-out sprint.


STR Stength is a measure of how high a horse can jump, or how big a load a horse can pull.


In all cases, a value of 250 is average. A value of 500 is as high as a horse can be born with. The lowest a horse may be born with is 0.


Stats a horse is born with are shown in blue, and you'll see a grey area above this, showing the maximum you can achieve with this horse.


A horse with a genetic stat of 500 will have a trained and tack max of 980.



That's because there's more than genetics to base stats :)

Every training session will give your horse 25 points of experience (or 50 with the Equinition tome,) and this is very important! Experience and bond also make up a good percentage of training. Tack, experience, and bond will round out the rest of a horse's training points. The full layout is as follows:


Training at Trainers: 300 points (10,000 points in training)

Experience: 40 points (0-10kEXP points)

Extreme Experience: 30 points (10k-100KEXP points)

Bond: 30 points (0-10k Bond)

Tack: 70 points

Plushies: 0 to 10 points (depending on the plushie)




This will hopefully help you figure out your horse's stats effortlessly... with no math involved!


Genetics: This is what stats your horse is naturally born with. It will never change.

Training: These stats will constantly fluctuate until your horse is fully trained- this includes training at a Trainer, Bond, and Experience.

Bonus: This is your horse's Esroh Blessing count. Each horse can have a maximum of 20 Esroh Blessings per stat.

Tack: This is the total imbument level of the horses's worn tack.

Left: This signifies the absolute total of stats your horse has left to 'earn.'

Max: A horse's maximum potential- it cannot go higher than this. A horse with 500 Genetic Stats will have 1,000 total with 500 to earn. 

How do I train a horse?

Different club villages have trainers who can train your horse in base stats.  Not all villages can train in all stats, and trainers in different villages will charge differing fees, so shop around for the best deals!

A horse must be listed as "In Training" in order for them to show up on the training list. A horse is given a set amount of points per trait, and each training will give him a percentage of points in that stat. Each horse has a max 'bank' of trainings, or the number of trainings a day they're capable of that regenerate over a period of time. Every horse gets the same amount of trainings per stat- he will benefit most from traits he's already good in!

Every training session will give your horse 25 points of experience, and with the Equinition tome, 50 points of experience.

But why can't my Competitor be trained?

A Competitor horse is assumed to have been fully trained, so they don't show up on the Training list. :) This is to keep your Training list free and clear for horses that you're actually training- too many horses on that list could be very daunting a list, indeed!

What are blessings?

Esroh Blessings are minor stat boosts given to your riding horse as you explore with them. The first point is 20x easier/faster to earn than the final 20th point. 


Agility Blessings are earned while riding down gentle slopes (3% and higher) and up steep slopes (6% or higher.) You may also find your horse earning them while jumping!


Endurance Blessings are the easiest to earn as they're earned just by riding around!


Intelligence Blessings are earned by following a trail or by having your horse seek out their affinity. Please note that the horse must actively be walking towards their affinity to trigger an Intelligence Blessing!


Speed Blessings are earned while sprinting!

Strength Blessings are earned while pulling a stone sled in draft competitions or by pulling a cart. 

MORE COMING SOON