ETEC 54 is the UBC Masters of Educational Technology course "Digital Games and Learning".Â
I will be posting my "Intellectual Productions" below on various pedagogical and technological concepts. The content is in reverse chronological order with the newest posts at the top. Please feel free to explore and email me at bholt@sd44.ca if you have any questions.Â
My mind map was built using themes from the chapter of this book titled "What is a Game?"Â
Egenfeldt-Nielsen, S., Smith, J. H., & Tosca, S. P. (2020;2019;). Understanding video games: The essential introduction (4th ed.). Milton: Routledge. doi:10.4324/9780429431791Â
Play the twine below! Note - this is NOT meant to place students into gender stereotypes. The characters in this Twine are based off the following research:Â
Denner, J., Campe, S., & Werner, L. (2019). Does computer game design and programming benefit children? A meta-synthesis of research.
ACM Transactions on Computing Education, 19(3), 1-35. doi:10.1145/3277565
Jenson, J. & Droumeva, M. (2017). Revisiting the media generation: Youth media use and computational literacy instruction. E-learning and digital media, 14, 4, 212-225