[Only extension]
-[Breaking change] Units changed to 'Pixels per second': this can be reverted by checking 'Use pixels per frame' checkbox.
-[Breaking change] 'Use forces' removed.
-Added 'Frame-rate independant' trajectory property: Useful to maintain the same speed no matter the framerate (can break physics on low FPS).
-Fixed 'Rotate' checkbox of hedgehog movement action.
-Added 'Is Moving' condition.
-Slope factors fixed.
-Added 'Physics layer' property and functions: Useful to make platformers interact only with platforms on the same physics layer.
-Reduced jittering on edges by raycast.
-Added new physics (experimental): These new physics don't require floor raycasting, but are yet to be completed.
[Includes HedGD]
-[Breaking change] Adapted to GDevelop 5.4.
-Fix ceil attachment.
-Minor optimization fix.
-Organization on extension's code.
-Icon replaced.
-'Draw raycast' action fixed.
-[HedGD 3D scene] fixed jump.
[Includes HedGD]
-[Breaking change] Jump height divider remade to jump height reducer.
-Fixed some jump bugs.
-Fixed 'Cancel jump' action name in events sheet.
[Includes HedGD]
-Release.