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This project explores how gamification elements can encourage recycling behaviour in Ireland’s new Deposit Return Scheme through a mobile app.
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This project involved identifying and examining a user experience problem with an existing product. For this assignment, I focused on the Insomnia coffee app, a popular coffee chain in Dublin and around the republic of Ireland.
The aim of the project was to create an application that assisted users with neurodevelopmental disorders and low numeracy. The goals for the project were to design, implement, test, and document a complex software application.
The aim of this project was to create a children educational application that reinforced the fundamentals of maths. The rationale for the app was to create a multipurpose maths resource app that contained a wide variety math topics and resources all in one place.
During the four years of college I created websites, mobile apps, etc through coding and design processes. Through trial an error I gained valuable insight of turning a design into an actual product.