The Schedule

 

Library Room: N1.11

11 April 2023

14:00 - 14:15

Workshop introduction 

Short Paper Presentations

14:15 - 14:25

Towards Computational Support with Language Models for TTRPG Game Masters

Jack Kelly, Michael Mateas and Noah Wardrip-Fruin

14:25 - 14:35

Designing for Playfulness in Human-AI Authoring Tools

Antonios Liapis, Christian Guckelsberger, Jichen Zhu, Casper Harteveld, Simone Kriglstein, Alena Denisova, Jeremy Gow and Mike Preuss

14:35 - 14:45

Speculative Game Design of Asymmetric Cooperative Games to Study Human-Machine Teaming

Erik Harpstead, Kimberly Stowers, Lane Lawley, Qiao Zhang and Christopher MacLellan

14:45 - 14:55

Playing with Dezgo: Adapting Human-AI Interaction to the Context of Play (online)

Jennifer Villareale, Gabriele Cimolino and Daniel Gomme

14:55 - 15:05

Towards a Human-in-the-Loop System for Authoring Game AI using Behavior Languages (online)

Erica Kleinman, Spencer Lynn, Bryan Loyall and Magy Seif El-Nasr

15:05 - 15:15

Convenience break

15:15 - 15:30

Identifying emerging topics

15:30 - 16:00

Group discussions

Coffee Break (16:00 - 16:30)

16:30 - 17:00

Group discussions (continued)

17:00 - 17:30

Wrap-up and prepare summary presentation

Individual groups

17:30 - 18:00

Summary presentations and closing remarks