We first ran simulations on the Rocket Modeler Interactive Simulator where we tested area, drag, and weight. We tested around and used the results to design our final rocket.
We then built a stomp rocket and a straw rocket to simulate what would happen when we added thrust in real life to the rocket to test aerodynamicness and centre of mass and gravity. We used the results from the tests to decide the cone shape and size for our actual rocket.
We then started to build our final project where we split ways to work on different tasks.
We completed the coding for the drone that senses colours for temperature and building the platform that will hold the airbeam and databot before we were told that we weren't allowed to fly drones anymore.
We finished building our first prototype of our rocket with only 1 paper rolled up. We added 3 fins at 120 degrees each with a parachute attached to the nosecone inside the fuselage.
We then performed a string test which seemed flawless and perfect but we tied the string near the back of the rocket making the centre of mass towards the back. This issue wasn't addressed until after the first test launch.
We then finished the VEX iq robot that is made to go pick up the ozone strip after the rocket successfully lands back on the earth.
We then launched our rocket for the first time where issues just kept on piling up. The rocket started doing turns and couldn't fly straight due to the centre of mass issue, and the parachute couldn't deploy due to the tight tension between the nose cone and the fuselage.