The game is still in development, and we plan to be constantly developing the game, everything won't be perfect, so please if you notice a bug or a glitch, feel free to submit it HERE. Thank you for helping and giving feedback, it's greatly appreciated.
This project is sustanied wholly upon the community and the developers pockets. This project started out as a low pay hiring job, and my devs volunteer to work extra time to help develop the game, and not to mention there are only 3 developers, 2 scripters and 1 head of managment, our team is small and low budget, please be patient as we go through everything as we can. if you would like to be considered to be hired, check out this page
Demand is the number of credits/worth of what someone is willing to pay for a skin, now, one time off someone gets an overpay, does not mean that its price is going up, but if a lot of the community agree on prices, therefore the price of the skins may go up. Base price, or Base, means that the price of the skin, is what it shows in-game, and not really worth any more than that, BUT let's say a rare knife is unboxed, and there is only one in the world, don't you think someone would pay good money for that? Demand is the way of skin collectors to gain worth, skins will raise values of their account, and they can trade with others to get other skins.
Credits are our game's in-game currency, which you can get in a few different ways.
1. Buy them with Robux
2. Play the game and earn them for winning matches
3. Win them from tournaments
4. Sell Skins
What does that all mean? Well, buying credits with Robux is straightforward, you spend your Robux to buy credits, which allow you to buy from other players, or buy more cases. The current R$ to credits is 50R$=50 Credits, this price may change as we go along.
Secondly, playing the game is a great way of earning credits because, during the Operations, we will have an "Operation Pass" which will cost R$700
and you can earn more than the base credits during them, basically our version of a season pass. You earn credits by winning games, the winning pool is this.
Casual
0-8 -50 Credits
1-8 to 6-8 - 10 Credits
7-8 -5 Credits
Unranked Competitive
0-8 -100 Credits
1-8 to 6-8 - 20 Credits
7-8 -10 Credits
Competitive
0-8 -100 Credits
1-8 to 6-8 - 20 Credits
7-8 -10 Credits
Tournament(not counting winning the tournament itself, as it will be individually prized)
0-8 -150 Credits
1-8 to 6-8 - 50 Credits
7-8 -25 Credits
Deathmatch & Gun Game
1st- 20 Credits
2nd-10 Credits
3rd -5 Credits
Other Game modes(Flying Scoutsman, Retakes, Demolition,etc)
0-8 -50 credits
1-8 to 6-8 - 10 credits
7-8 -5 Credits
NOTE: Credit rewards are doubled with the Operation Pass
You can find out more about Tournaments BELOW THIS QUESTION
Selling skins is easy, your skins have a value(the same value as shown in the trading server) and players can sell the skins to the Server itself for 70% of the base price (minimum sell total is 10) HOWEVER, the server does not take into account Demand. Selling to other players is a great option and you individually work about the price of the skin, or you sell it for the Demand price of the skin, determined between you and the other person trading/selling, or using the Demand Chart in the Global Strike Community Discord.
Tournaments are a way for teams based in the Global Strike community to create a team and compete against others. Playing Teams are a group of 5. Each team must have a minimum of 5 players. Teams can have non-competeing coaches to help their team win the game, a coaches pay of a team is 1.5% more than the prize of his team. ALTS in Tournaments are disqualified, unless a case has been made aware to the Referees a week prior, to avoid suspiscion of cheating or otherwise getting an advantage of someway. If a coach plays in the game in an ALT, he and his team are Disqualified until one year after the incident. The Second offense to this will result in a WIPING of inventory, clearing out any skins in their inventory and any suspected linked alt accounts. 3rd offense will result in a discord and game ban without chance of appeal. Spectators of the tournament (max 20 in-game) may recieve free credits or skins for spectating the game! ALTs or suspected ALTs will be kicked.The Tournament will likley be being streamed by the referees, either in discord or otherwise stated (like Twitch or Youtube) Referees are the FINAL say on 99% of the rulings the 1% is the chance that there is a unanimous vote by all the referees and observed by Milykman himself, having the final say on a play or call of any disputed thing in question. Game developers taking part in the Tournament are allowed! They are under the same rules as the rest of the players, and in the Tournament are compliant with the refs. ANY competitor to ignore Referee or Game Rules will be Disqualified, and the team can decide whether to carry on with one man down or Forfeit.
Tournament Rules are in the Global Strike Community Discord, linked in the footer of the page, to read the rules fully.
Top Prizes of Tournaments may be different each time. but the winners of individual games will receive the appropriate rewards for each game.
An Operation is our version of a "Season" and an Operation Pass is the same thing as a "season pass". Operations are ways of introducing new cases, maps, special game modes, and other things special to each operation. Buying the Operation Pass will reward the player up to 3X as much winning loot, and may allow random skins (from a prize pool) to be won. Operation Passes also allow a player to travel to the Campaign maps. A set co-op game mode where you and the other players will go through the course and win the skins and some Credits, keep a lookout for secrets hidden around the maps!
Operation cases STOP being dropped after the next operation, and do NOT come back except for special events
Private serves are great ways to support the game's development! In return, the player can open up his private server to his friends and host his own events on his server. By default, the game is a casual game mode and is played normally, but the owner of the server can use commands to change maps, game modes, game time, and many other commands that allow you to customize your game how you want it! You can access your inventory of skins in your private server, but it does not save any credits or skins unboxed or earned. You simply cant earn any credits by playing the game.
Private servers are also great investments for teams training for Tournaments, since you can enable and disable a lot of things to make the optimum training area for your team, and can even host private scrimmages with other teams. (they are not officially recorded by referees and is not recognized in a tournament)
Private servers also will have unique maps, one that we hope will be popular is our Recoil Training Center, which will allow a player to learn the recoil patterns of the guns in Global Strike. Special Weapons from Developer cases and Event Cases are not in the training database, as they are not allowed in a tournament.
GSS is going to add different types of game mode servers