Whilst I mainly focus on creating scripts and developing programs, I do also work on some other artistic aspects of game creation when either working solo, or as an extra role when doing main projects in the studio, mainly being Pixel Art and 3D Modelling.
Trees with LODs, Made for Starved 2.
Security Camera, Made for Corporate Clearance.
Fire Door, Made for Corporate Clearance.
Mall / Restaurant fronts. Made for Corporate Clearance.
Animated Van, Made for Corporate Clearance.
Wall Textures, Made for Corporate Clearance.
Inventory Icons, Made for Corporate Clearance.
Physics Effectors, Made for Goldblins.