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George Parrish (Portfolio)
Home
Lego Star Wars
Split/Second
PURE
CSR Racing
Real Time Ray Tracing
George Parrish (Portfolio)
Home
Lego Star Wars
Split/Second
PURE
CSR Racing
Real Time Ray Tracing
More
Home
Lego Star Wars
Split/Second
PURE
CSR Racing
Real Time Ray Tracing
Graphics Programmer
2006-2008 (Blackrock Studio, Walt Disney) (PS3/Xbox360)
C++/HLSL
Examples of work
Ground cover rendering
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