The precision HUD velocity vector projection system for GeoFS-V3.9. This module provides a high-visibility flight path vector (FPV) that indicates the aircraft's true trajectory through the air, facilitating perfect approaches and situational awareness.
3D ECEF Cartesian Projection: Calculates the true 3D spatial velocity vector of the pilot's eye point in Earth-Centered Earth-Fixed (ECEF) coordinates, projecting it dynamically onto the 3D Cesium globe.
Gradual HSL Color Transition: Dynamic, gradual color shifts based on vertical speed. The reticle is bright green at 0 vertical speed, shifting to cyan during climbs and alert red/orange during descents.
Dynamic AoA & Stall Alerts: Integrates safety HUD warnings, turning the reticle pure RED if critical Angle of Attack (> 14 degrees) is exceeded or if the aircraft stalls.
Continuous Ground Visibility: The reticle remains visible and active on the ground to assist during takeoff rolls and landing rollouts.
Instant Toggle: Press 'L' in-game to toggle the FPV reticle display on or off.
Zero-Latency Standalone: Optimized for minimal performance impact with a robust CDN loader architecture.
Standalone Architecture: Full migration to the CDN-Loader pattern for instant updates.
Modernized UI: Integrated glassmorphic design system for a premium simulation feel.
Optimized Logic: Rewritten class-based structure for better performance and reliability.
Metadata Standardization: Standardized metadata for Tampermonkey compatibility.
Self-Healing Foundation: Implemented self-healing dependency management for foundations.