Title: The Sims 4: Eco Lifestyle [EP] (2020)
Role: Senior Designer
Title: The Sims 4: Island Living [EP] (2019)
Role: Senior Designer
Title: The Sims 4: Get Famous [EP] (2018)
Role: Game Designer II
Title: The Sims 4: Seasons [EP] (2018)
Role: Game Designer II
Title: The Sims 4: Cats & Dogs [EP] (2017)
Role: Game Designer II
Title: The Sims 4: City Living [EP] (2016)
Role: Game Designer I
Title: The Sims 4: Get Together [EP] (2015)
Role: Game Designer I
Title: The Sims 4 (2014)
Role: Game Designer I
Title: The Sims Medieval (2011)
Role: Associate Designer
Title: MySims Agents (2009)
Role: Associate Designer
Impact: Designed the quests and helped craft 2 game worlds (Snow Chalet & Beach), 3D-modeled whiteboxes for all platforming levels, and created dozens of mini-game puzzle variations used through-out this adorable adventure.
Title: MySims Kingdom (2008)
Role: Embedded QV
Impact: Deep, thorough quality verification of shipped software with regular collaboration with Design to refine resource tuning and in-game puzzles to increase player engagement and replay-ability.
Title: The Sims 4: Laundry Day [GP] (2018)
Role: Game Designer II
Title: The Sims 4: Parenthood [GP] (2017)
Role: Game Designer II
Title: The Sims 4: Vampires [GP] (2017)
Role: Game Designer II
Title: The Sims 4: Dine Out [GP] (2016)
Role: Game Designer II
Title: The Sims 4: Spooky Stuff [SP] (2015
Role: Game Designer II
Title: The Sims 4: Spa Day [GP] (2015)
Role: Game Designer I
Title: The Sims 4: Outdoor Retreat [GP] (2015)
Role: Game Designer I
Title: The Sims 4: Get to Work [EP] (2015)
Role: Game Designer I
Title: The Sims Medieval: Pirates & Nobles (2011)
Role: Associate Designer
Title: MySims Racing (2009)
Role: Embedded QV
Impact: Provided advanced quality verification during late stages of development to deliver game on time. Tasked by Design with content creation of in-game text, tutorials and gameplay balancing.
Title: MySims Party (2009)
Role: Embedded QV
Impact: Provided advanced quality verification during late stages of development to deliver game on time. Tasked by Design with content creation of in-game text, mini-game names, tutorials and mini-game balancing.