Game Jams
The work I did for this game included creating the level layout, play testing, and adding assets to the level.
I communicated with the team I was working with and wrote notes on what they had wanted along with changes.
Global Game Jam
https://ylliandrine.itch.io/a-guy-walks-into-a-bar
For this project, I worked mostly on the design of the game and helped my team where it was needed.
I helped create the main menu screen and the death screen. Gave advice on how the game should look and play.
Created the map layout, placed the enemies and collectables. The team I worked with were a little difficult to communicate with and we had missed the deadline for the game jam.
Here is a link to my itch.io page where there are more game projects listed.
Side Projects
This is the beginning area where the tutorial would take place. Made this area more open in order to make the tasks more visible to the player.
This is the main area that the player will be exploring. It's maze like and narrow in order to confuse and frighten the player. Yet large enough for puzzles to be placed within the layout.
This is the last area, made to look unending at first until the player reaches the end. This section was made with a chase sequence in mind, but one the leads to the players death at the end.
Under Grad Projects
For a majority of my undergrad projects, I worked on creating and planning out how the level would look along with creating interactions. A majority of my projects were done in teams, and each project would have a theme or idea to follow.