Welcome to my software development portfolio. This website is a showcase and documentation of passion projects and experimental games that I've been working on since 2019. Over the years I've been making games, I've learned a lot of essential skills in not only programming, but also game design, math, and managing teams and resources. Consequently, I've also tried branching over into other elements of game development such as level creation, modeling, and music.
So far, I have experience with engines such as Love2D, Roblox, Unity, and I've also experimented in C++ and GLSL in creating my own 3D engines from scratch. Currently, I'm working on experiments with raytracing, pathtracing, and raymarching in GLSL.