Quest #8 Reflecting

Preview this Article below and think of the issues that you most identify with.

In 3+ pages (double spaced, 12 point font), reflect on what you have learned about gaming and how your classroom will be changing in the future; I also want you to reflect on the problems you are concerned about when implementing your gamified unit.

Read the research article on gamification and write a 3 - 5 page paper that:

    • Describes the purpose of the information
    • Includes statistics from the reading, with a discussion of your own opinion about the study designs and results
    • Summarizes the strategies, workflow, and/or benefits related to the section topic (Gamification).
    • Includes any opinions or real-life experiences you have had that cause you to either support or reject any ideas from this section.



Locate 2 journal articles that apply to the topics studied in this course (digital learning, online learning, virtual, group work, gamification, etc). For each, summarize and reflect on the research in one page or more and include a full MLA citation.




Resources I Consulted to Create this Course:

Aviles, Chris. “The Gamification Guide.” Teched Up Teacher. 2016. Web.

Grubbs, Michael. “Google Sheets 101”. Zapier. Web.

Miller, Andrew. “Game Based Learning Units for The Everyday Teacher.” Edutopia. 2011. Web.

Topec, Jordan. “Richard Bartle Player Types.” Repignite. Web.