Jonathan Dobson's Lessons

To help us learn the basics behind animation and the skills required for using after effects.

The basic principles of animation and there definitions and use cases.

For our first project we worked on a concept for a 2D mobile game about the energy crisis.

A animation of a ball bouncing to test our ability to use after affect.

A 2D walk cycle made in After Effects to learn the principles of a walk. 

A 3D walk cycle made in Autodesk Maya to learn the principles of a walk and to compare two styles of animation.