This site is created for the session at MACUL 2017. It contains a summary of the materials at the Game Design Project Pack website. You can visit the actual site here.
The games are listed in order of complexity. Read the information here. You can also click the link and watch a video about the game to help you decide. Once you have decided, click the link and follow Step 2 on that game's page.
This is a very simple game based on an original game created by John Kean. I'm using it here by his kind permission.
Type: "Push your luck" and matching card game, possibly with a memory element
Which grades would like designing it? 3 - 8
Which grades would like playing it? K - 5
What will you have to create? 23 cards (or 11 pairs of cards)
This is another simple game. It was created by Mike Petty.
Type: "Push your luck" card and dice game
Which grades would like designing it? 4 - 10
Which grades would like playing it? 3 - 8
What will you have to create? 11 cards
This is a published game that's popular the world over. The publisher has graciously given us permission to use their game for this activity.
Type: Deduction card game
Which grades would like designing it? 4 - 12
Which grades would like playing it? 3 - 12
What will you have to create? 16 cards
This is the most complex Base Game, but it also gives the most opportunity for creative design. It is good for stories involving power, negotiation and control.
Type: Strategy and resource management
Which grades would like designing it? 8 - 12
Which grades would like playing it? 6 - 12
What will you have to create? 24 cards