Practice review
- vocabulary -
Defense:
Force: side of the field the defense is encouraging the offense to throw
Break: side of the field the defense is trying to keep the offense from throwing to.
Home: sideline where our stuff is
Away: sideline where our stuff is not
Mark: person guarding the person holding the disc
Check: person being guarded downfield
Offense:
Vertical stack: offensive strategy where cutters line up in a single line down the middle of the field and make cuts into spaces along the sideline.
Horizontal stack: offensive strategy where cutters line up in a single line across the field and make cuts into upfield and downfield spaces.
Handler movement: offensive strategy where handlers make cuts in the upfield and backfield to reset the disc while the cutters are re-positioning downfield.
Strike: handler cut made from the breakside of the thrower angled toward the sideline; also called upline
Dump: handler cut to get the disc generally behind or laterally from the thrower to reset and reposition the disc toward the break side
Field:
Backfield: behind the disc
Upfield: from the disc to 15 yards in front of disc
Downfield: from 15 yards in front of disc heading toward goal
Personnel:
Handler: moves to reset and re-position the disc
Cutter: starts downfield, moves to attack space and advance the disc
In Vertical Stack:
Anchor: anchors the stack and maintains spacing between the stack and the handlers (1, 2, 3) as the disc moves.
Bust: start behind anchor, busts deep for continue cut
Cut in: starts behind B, cuts in to the break side
Draw: cuts in on the force side, drawing the defense to her
In Horizontal Stack:
Primary: one of two cutters on the inside of the horizontal stack, makes first cuts (one in, one out)
Rail: one of two cutters on the outside of the horizontal stack, stays close to the sideline until making a secondary cut
Throws:
Backhand: across body with back of hand facing throwing direction
Forehand: extended from body with palm of hand facing throwing direction (How to throw a forehand)
Hammer: forehand grip, inverted disc, release from spot above opposite ear and slightly in front of head
Scoober: similar to hammer, but released from shoulder level
- VERTICAL STACK -
The purpose of the vertical stack is to open up three main spaces of the field: one down field of the stack, and one on either side of the stack.
Handlers are 1, 2, 3. Cutters are A, B, C, D. The anchor is A.
First, cutters set up in the stack, using it as a prep space. Cutters then attack one of the three spaces, clear the space for the next cutter, and return to the stack as quickly as possible to prep for the next cut.
- HANDLER MOVEMENT -
Handler movement (Middle of the field):
When the disc is in the middle of the field:
The force-side handler sets up on the force side of the disc and about four yards in the backfield.
The break-side handler sets up on the break side of the disc and even with the disc.
The thrower squares up to the force-side handler, who then cuts across the field behind the thrower, and the thrower dumps the disc to the handler on the break side. ("dump cut")
The break-side handler recognizes that the force-side handler is making a dump cut, and cuts upfield toward the force side ("strike cut").
The thrower uses the strike cut as a secondary option if the dump cut is not available.
If the strike cut does not receive the disc, she fills back in to the force-side handler position.
Handler movement (Force sideline):
When the disc is trapped on the force sideline:
The middle handler sets up even with the thrower. The break-side handler sets up slightly upfield of the thrower, near the break sideline.
The middle handler makes a strike cut upline. The break-side handler mirrors the strike cut.
If the middle handler does not get the disc, she clears hard to the stack. The break-side handler fills into the middle handler spot. The thrower throws to the middle handler.
The handler who cleared to the stack works back to the break-side handler spot when appropriate.
Handler movement (Sideline force):
When the disc is trapped on the force sideline:
The middle handler sets up even with the thrower. The break-side handler sets up slightly upfield of the thrower, nearer the break sideline.
The middle handler fakes a strike cut and cuts back toward the middle/break side of the field for a swing dump from the thrower. (If the defense is poaching the lane, the initial fake is not necessary. Just put your hand out to indicate that the thrower can lead you toward the space).
The break-side handler mirrors the middle handler cut and cuts back toward the break side for a swing throw from the middle handler, or to clear the break lane for a downfield swing cut from a cutter.
- HORIZONTAL STACK -
Horizontal Stack (Set Up):
Handlers: 3; set up in handler movement positions
Cutters: 4; set in a horizontal row equally spaced across the full width of the field
2 rail cutters: foot on the sideline, maintain this width to create space; secondary cuts
2 primary cutters: force and break side in the middle: initiating cuts
Attacking spaces: Between handlers and cutters, downfield of cutters
Horizontal Stack (Initiating):
Force-side primary cutter attacks the force-side upfield space. At the same time, break-side primary cutter attacks downfield.
Thrower throws to force-side cutter. Break-side cutter turns to attacks disc or continues deep depending on timing and defense.
Break-side and force-side rail drift downfield to set up secondary cuts for primary cutters.
Horizontal Stack (Clearing and Filling):
Force-side primary clears with a seven cut to the break side, still looking for the disc. Break-side primary fills in to the force side or attacks deep on the force side, depending on defense. Force-side rail drifts back upfield along sideline or fills in to force-side primary, depending on what primaries do.
Always attack/fill and clear the spaces.
- defense -
Zone Cup (Force middle):
On-mark: Forces middle, to the center of the field
IO (inside out): Perpendicular to the disc, slightly to the break side to prevent an IO break
Off-mark: Opposite of on-mark, allows a lateral swing but prevents upfield throws
Mid-mid: Between IO and off mark, follows crashes
As the disc swings across the field, the on-mark and off-mark talk to each other about who will be on/off. The force should always be back to the middle, and therefore the on and off mark will switch roles as the disc moves.
As the disc swings across the field, the IO and the mid-mid will switch roles based on how the on/off marks.
The cup works as a unit and should strive not to let any holes open between each other as moving across the field. The cup is as fast as its slowest member.
While the role may switch, each member of the cup always stays in the same order with the same person next to them.
The caller will assign "marks" and "middles" on the line before the point starts.