There are three pointers on each wheel, but if you happen to choose more than three of the same color, the fourth and following are awarded at fixed values of 250x (red), 100x (blue), 200x (yellow). Should all your chosen pointers be yellow, the middle pointer of the red wheel will be granted as a bonus.

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Wheel of Fortune (often known simply as Wheel[b]) is an American television game show created by Merv Griffin. The show has aired continuously since January 1975. It features a competition in which contestants solve word puzzles, similar to those in hangman, to win cash and prizes determined by spinning a giant carnival wheel. The current version of the series, which airs in nightly syndication, premiered on September 19, 1983. It stars Pat Sajak and Vanna White as hosts, who have hosted the nighttime version since its inception. The original version of Wheel was a network daytime series that ran on NBC from January 6, 1975, to June 30, 1989, and subsequently aired on CBS from July 17, 1989, to January 11, 1991; it returned to NBC on January 14, 1991, and was cancelled that year, ending on September 20, 1991. (The network daytime and syndicated nighttime versions aired concurrently from 1983 until the former's conclusion.)

Wheel of Fortune is based on hangman. In each round, three players compete to be the first to guess all of the unknown words in a word puzzle, which is displayed visually on a board containing 52 spaces.[10] At the start of each round, the host reveals the category. In general, puzzles must be read exactly, except for crossword puzzles, which were added to the show in 2016. In such rounds, the host gives a clue linking the words in the puzzle; contestants can win by giving all the words in any order, without adding or repeating words (such as "and") when solving the puzzle.[11] The titular Wheel of Fortune is a roulette-style wheel with 24 wedges. Most are labeled with dollar amounts ranging from $500 to $900, with a top value in each round: $2,500 in round 1, $3,500 in rounds 2 and 3, and $5,000 for round 4 and any subsequent rounds. The wheel also features two Bankrupt wedges and one Lose a Turn wedge. Landing on either forfeits the contestant's turn, with the Bankrupt wedge also eliminating any cash or prizes the contestant has accumulated within the round.[12] Starting with season 36, viewers can see the called letter during the main game on the bottom left of the screen.

Most matches consist of three contestants, although some variants feature three teams of two people each. Contestants in control spin the wheel to determine a dollar value, then guess a consonant.[c] Landing on a dollar amount and calling a correct consonant results in the hostess revealing every instance of that letter, also awarding the value of the spin multiplied by the number of times the letter appears in the puzzle.[14] Calling a correct consonant allows the contestant to spin again, buy a vowel for a flat rate of $250 (until no more remain in the puzzle), or attempt to solve the puzzle.[12] Control passes to the next contestant clockwise if the contestant lands on Lose a Turn or Bankrupt, calls a letter not in the puzzle, calls a letter already called in that round, attempts unsuccessfully to solve the puzzle, or takes too much time to call a letter or decide on their next action.

In the first three rounds, the wheel contains two special tokens which are claimed by calling a correct letter. The first is the Wild Card, which allows the opportunity to call a second letter after a correct letter (for the same value as the present spin); it may also be taken to the bonus round and used to select an extra consonant. The other is the Gift Tag, which awards $1,000 credit to a sponsored company. There is also a special wedge which offers a pre-determined prize, typically a trip or credit to a company. Both also offer $500 per correct letter. The first three rounds also contain a special wedge known as the "Million Dollar Wedge", in which, if won and taken to the bonus round, offers an opportunity to play for $1,000,000. A contestant must solve the puzzle in order to keep any cash, prizes, or extras accumulated during that round except for the Wild Card. Bankrupt does not affect score from previous rounds, but it takes away the Wild Card and/or the Million Dollar Wedge if either was claimed in a previous round. Contestants who solve a round for less than $1,000 in cash and prizes ($2,000 on weeks with two-contestant teams) have their scores increased to that amount.

The final round of every game is always played at least in part as a "speed-up". At this point, the contestant who is in control of the wheel spins one last time (known as the "final spin"). Prior to Season 39, the host performed the final spin.[d] When the final spin lands on a dollar amount, that amount has $1,000 added to create the value of a consonant for the rest of the game, and vowels are free. If the final spin lands on anything that is not a dollar amount, another one is performed until one lands on a dollar amount.[17] The contestant in control calls a letter. If the letter appears in the puzzle, the hostess reveals all instances of the letter and the contestant has three seconds to attempt solving once the hostess moves to the side of the board. Calling a wrong or repeated letter, or failing to solve within three seconds, passes control to the next contestant clockwise, and this process repeats until the puzzle is solved.

Since 2017, the winning contestant chooses one of three puzzle categories before the round begins (prior to 2017, the category and puzzle were predetermined). After doing so, the contestant spins a smaller wheel with 24 envelopes to determine the prize. The puzzle is revealed, as is every instance of the letters R, S, T, L, N, and E. The contestant provides three more consonants and one more vowel, plus a fourth consonant if he or she has the Wild Card. After any instances of those letters are revealed, the contestant has 10 seconds to solve the puzzle; he or she may make multiple guesses, as long as the entire answer is started before time expires. Whether or not the contestant solves the puzzle, the host opens the envelope at the end of the round to reveal the prize at stake. Prizes in the bonus round include various cash amounts ranging from $40,000 to $100,000 (with the addition of $75,000 in season 41), as well as a vehicle.

Before the introduction of toss-up puzzles in 2000,[28] the contestant at the red arrow always started the first round, with the next contestant clockwise starting each subsequent round.[29] In addition, ties for first place were broken by another speed-up round. If a tie for first place occurred on the daytime version, all three players returned to continue the game on the next episode, and it counted as a single appearance.[30] The wheel formerly featured a Free Spin wedge, which automatically awarded a token that the contestant could turn in after a lost turn to keep control of the wheel.[31] It was replaced in 1989 with a single Free Spin token placed over a selected cash wedge. Free Spin was retired in 2009. From 2009 to 2021, it was replaced by Free Play, a wedge that allowed a contestant to call any consonant or a free vowel, with no penalty if the letter was not in the puzzle or had already been called in the round.[32]

Before December 1981, the show did not feature a bonus round.[12] However, two experimental bonus rounds were attempted before then. In 1978, some episodes featured a round known as the "Star Bonus", where a star-shaped token was placed on the wheel. Contestants who picked up the token played an additional round at the end of the game to win one of four prizes, whose value determined the difficulty of the puzzle. The contestant provided four consonants and a vowel, and was given 15 seconds to attempt solving.[39] In one week of episodes airing in March 1980, contestants who won the main game were given 30 seconds to attempt solving a puzzle for a chance to win a luxury automobile, in a week called "Super Wheel Bonus Week".[40] When the current bonus round was introduced in 1981, no letters were provided automatically. The contestant asked for five consonants and a vowel, and then had fifteen seconds to attempt solving the puzzle. Also, bonus prizes were selected by the contestant at the start of the round.[41] The current time limit and rules for letter selection were introduced on October 3, 1988.[42] Starting on September 4, 1989, bonus prizes were selected by the contestant choosing from one of five envelopes labeled W, H, E, E, and L. One prize was always $25,000 in cash, and the rest were changed weekly. Any prize that was won was taken out of rotation for the rest of the week.[36] From 1998 to 2001, the $25,000 remained in-place for each episode during the entire week, regardless if it was won. In 2001, three car envelopes and two $25,000 envelopes were available the entire week of shows.[43] These envelopes were replaced with the bonus wheel on October 22, 2001, with $25,000 as the minimum.[44] In seasons 33 to 40, the minimum was $1,000 multiplied by the season number.

Merv Griffin conceived Wheel of Fortune using inspiration from hangman, which he would play with his sister on family road trips. After he discussed the idea with Merv Griffin Enterprises' staff, they thought that the idea would work as a game show if it had a "hook". He decided to add a roulette-style wheel because he was always "drawn to" such wheels when he saw them in casinos. He and Merv Griffin Enterprises' then-president Murray Schwartz consulted an executive of Caesars Palace to find out how to build such a wheel.[45] 2351a5e196

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