Child obesity and being overweight is a health problem of increasing occurrence. Sedentary lifestyles and lack of exercise affect young children’s motor skills development, hence their quality of life.
During my master’s thesis, I design, develop, and evaluation of Hunting Relics, a collaborative exergame to promote collective exertion in young children. The system runs on an interactive floor and was designed using an iterative user-centered methodology in combination with the Capability, Opportunity, and Motivation to generate Behavior (COM-B) model.
To evaluate the impact of our design choices, two deployment studies were conducted. Results show that Hunting Relics augments existing exercise routines, keeps young children engaged for the long term, and persuades them to discover new collaborative practices to support exercising.
Now, in collaboration with a group of researchers in the north of Mexico, we are investigating how HuntingRelics could support the gait and balance of children with motor disabilities.
Project participants: Monica Tentori (CICESE), Ana Martinez (CICESE), Raymundo Cornejo (Chihuahua University)
Related papers:
Cibrian, F. L., Martinez-Garcia, A. I., & Tentori, M. (2016) "Hunting Relics: A Persuasive Exergame to Promote Collective Exercise in Young Children". In International Journal of Human-Computer Interaction, 32 (3), 277-294.
Cibrian, F. L., Martinez-Garcia, A. I., & Tentori, M. (2014). Hunting relics: a collaborative exergame on an interactive floor for children. In Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing: Adjunct Publication (pp. 223-226). ACM.
Cornejo R., Martínez F., Álvarez V. Barraza C., Cibrian, F. L., Martínez-García A. I.; Tentori M.(Submitted) Serious Games for Basic Learnings Mechanisms. Int. J. Hum. Compt. Stud.