I've worked on a number of PC applications in the past, but most of my interesting productions have to be tracked back a few years. So I'm putting them up mostly for the sake of history.
The DOS-based programs should be functioning fine under DosBox.
Demos
This demo has been created in one month around the end of 1994 by Raoul/PrZ, G-Lock/iBB and myself (Raster Master/iBB) for the "Bit.movie" demo competition.
Coded in a mixture of C/C++ and x86 asm.
Probably the last Italian Bad Boys production ever.
And yes - you can download it here and run it through DosBox or watch online on YouTube (minor palette issues due to DosBox emulation).
Older productions
This little win32 utility has been very successful back in the day when Nokia phones allowed customization of the on-screen logo.
An OpenGL port of my 3D "Matrix" engine.
Win9x/NT program to display subtitles on MediaPlayer compatible files (MPG and the likes).
A fast software-rendering 3D engine. Can load 3DS files with materials (DOS app).
A 32-bit recreation of the classic game of Pong (DOS app).
A program to analyze old games' roms, browse through the code and graphics - both 6502 and z80 real-time disassembly supported (DOS app).