We define an episode as a sequence of dialogue scenes in specific locations which add up to a total runtime of a regular 22 min south park episode. 

 In order to generate a full south park episode, we prompt the story system with a high level idea, usually in the form of a synopsis and major events we want to see happen in each of the 14 scenes.

To train a model such as SHOW-1 we need to gather a sufficient amount of data points in relation to each other that characterize a show. A TV show does not just come into existence and is made up of the final dialogue lines and set descriptions as seen by the audience. Existing datasets on which current LLM's are trained on only consist of the final screenplay which has the cast, dialogue lines and sometimes a short scene header. A lot of information is missing, such as timing, emotional states, themes, contexts discussed in the writer's room and detailed directorial notes to give a few examples. The development and refinement of characters is also part of this on-going process. Fictional characters have personalities, backstories and daily routines which help authors to sculpt not only scenes but the arcs of whole seasons. Even during a show characters keep evolving based on audience feedback or changes in creative direction. With the Simulation, we can gather data continuously from both the user's input and the simulated agents. Over time, as episodes are created, refined and rated by the user we can start to train a show specific model and deploy it in the future as a checkpoint which allows the user to continue to refine and iterate on either their own original show or alternatively push an already existing show such as south park into directions previously not conceived by the original show runners and IP holders. To illustrate this, we imagine a user generating multiple south park episodes in which Cartman, one of the main characters and known for his hot headedness, slowly changes to be shy and naive while the life of other characters such as Butters could be tuned to follow a much more dominant and aggressive path. Over time, this feedback loop of interacting with and fine-tuning the SHOW-1 model could lead to new interpretations of existing shows but more excitingly to new original shows based on the user's intention. One of the challenges in order to make this feedback loop engaging and satisfying is the frequency at which a model can be trained. A model which is fed by real-time simulation data and user input should not feel static or require expensive resources to adapt. Otherwise the output it generates can feel static and unresponsive as well.


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At the Core of Fable Land lies Julian B Adler, the CEO of Fable's simulation. Julian and his team dedicate their efforts to creating virtual beings and advancing AI intelligence. Unlike a typical theme park, Julian's goal is to heal the world's afflictions by building a new environment within the simulation. In this Parallel universe, individuals can settle and engage with AI beings. As Fable Studio continues to evolve, their vision expands beyond a mere theme park and delves into creating a whole new world, offering an alternative to the daunting prospects of space colonization.

"If you watch this wreched video you'll see the first thing the ai southpark characters mention is how the strike is gonna delay their favorite shows and that sucks. These ai bros have no ethics whatsoever, it's baffling," wrote Twitter user @loogie_9.

In order to generate a full south park episode, we prompt the story system with a high level idea, usually in the form of a title, synopsis and major events we want to see happen over the course of 1 week in simulation time (=roughly 3 hours of play time).

Last week, San Francisco startup Fable Studio announced an \u2018AI Showrunner\u2019 capable of generating a full-length, fake South Park episode written, animated, directed, and voiced based on a single prompt. It sparked the necessary controversy.

It sparked controversy because we\u2019re currently in the midst of one of the biggest strikes in showbiz history. A strike partly ignited by the fear of AI. The last thing you want to hear is that there\u2019s this company claiming it has managed to outsource every meaningful part of creating a TV-show to a computer program. To add insult to injury, the fake episode they released featured Cartman who, after finding out about the Screen Actors Guild strike, pitches a new business idea to his friends: a deep fake streaming service called Queepi.

And producing believable simulacra they did. They would talk, go for coffee, take a walk in the park and participate in all sorts of other innocent activities with each other \u2014 all powered through a novel architecture made up of 25 instances of ChatGPT ran in parallel, allowing the agents to \u201Cto remember, retrieve, reflect, interact with other agents, and plan through dynamically evolving circumstances\u201D. They effectively ran a simulation.

\u201CIn order to generate a full south park episode, we prompt the story system with a high level idea, usually in the form of a title, synopsis and major events we want to see happen over the course of 1 week in simulation time (=roughly 3 hours of play time).

South park made an entire episode using chatGPT to write the script and the joke was that AI is bullshit that adds nothing substantial to any piece of art of any medium. You clearly did not get the memo 20, 2023

Concert on the Park. Duane Carleton and the rock power trio DC-3, sponsored by Rochester Recreation Committee, free admission, bring your own chair or blanket, 6:30 p.m., on the park, Rochester village. Rain site: Pierce Hall. ff782bc1db

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