Everything related to dbd bug fixes will be posted here
Features
Killer: The Skull Merchant
Base power changes:
The Skull Merchant gains a flat Haste Status Effect for each Survivor detected on the radar. This bonus is lost when no Survivor is detected on the Radar.
One Survivor : +3%
Two Survivors: +5%
Three Survivors: +6%
Four Survivors: +7%
Note: You do not need to be Inspecting the Radar in order to get this bonus.
Failing the Claw Trap hack no longer recharges its battery
Entering an Active Zone no longer recharges Claw Trap batteries
Drones only return to the Killer after their respective Claw Trap battery is empty
Survivors with a Claw Trap cause Drones to be Unhackable while they are nearby
Claw Trapped Survivors who fast vault pallets break the pallet and their Claw Trap at the same time
Claw traps are automatically removed when their battery is empty
Addon changes :
Ultrasonic Trap Speaker (NEW EFFECT): Decrease the time it takes for Undetectable to take effect by 50%
Increase the “Expired Batteries” addon rarity to Ultra Rare (was Very Rare)
Decrease the “Prototype Rotor” addon rarity to Very Rare (was Ultra Rare)
Increase Adaptive Lighting to 50% (was 20%)
Decrease Expired Batteries to 40% (was 150%)
Miscellaneous
Updated screams caused by Perks to be heard map-wide, as they were prior to version 6.6.0.
A previous patch note stated that the perk Leverage no longer worked on self-healing. This was not the case. Leverage has worked on self-healing and still does.
Bug Fixes
Fixed an issue where pallets broken by The Knight's Guards were not contributing progress towards applicable challenges, such as "Rault's Strength" and "Unleash the Rage".
Fixed an issue in the Archives where the French voice over for Memory 714 of Tome 13 would cut before the end.
Fixed an issue where The Trapper would fail to trigger a voice over when a Survivor escapes his grab.
Bots can now ask other players to move out of their way.
Bots no longer give up when Broken and within the area of a Boon: Circle of Healing.
Tentatively fixed an issue where Bots would shut themselves down when injured by an Artist's Dire Crow.
When playing against Freddy Krueger with the Dream Pallets Power, Bots no longer stop moving after passing a Dream Pallet.
When playing against The Skull Merchant, Bots can now disable Drones placed on stairs.
Characters
Fixed an issue that cause Yun-Jin and a few other female survivors' face to be different when been on the hook.
Fixed an issue that cause The Nurse's Grim Veil to stretches unnaturally on the tally screen.
Fixed an issue that cause Males survivors grabbed from lockers to have stretched eyebrows.
Fixed an issue where The Knight's Healing Poultice, The Onryo's Distorted Photo and The Oni's Iridescent Family Crest Add-ons incorrectly revealed auras for the duration of their effect.
Map
Fixed a bug that made two chests spawn in the Shattered Square basement of the main building.
Perks
The Haste status effect icon no longer appears on screen when Teamwork: Collective Stealth is active
The Friendly Competition repair bonus speed buff is no longer lost if the Perk owner disconnects from the Trial.
A Survivor fast vaults a Pallet with the Skull Merchant Claw trap no longer triggers the Perk Thwack!
Failing one skill check caused by the Merciless Storm Perk no longer causes subsequent skill checks to fail
Platforms
Intro cinematics should no longer stutter on Xbox One.
Killer - Skull Merchant
Drones no longer show the scanning VFX for one frame when starting the scan phase.
Claw-Traps removed by hacking now correctly self-destruct instead of disappearing
UI
Fixed Perk description tooltips being incorrectly positioned in the Edit Bot Loadout menu.
Corrected 'Shotgun Speakers' add-on icon to avoid trypophobia trigger.
Updated UI for The Skull Merchant's Power.
Bug Fixes
Archives & Challenges
Fixed an issue where the "Glyph Graduate" Yellow Glyph challenges were not recognizing the Player's input within a good skill check zone.
Fixed an issue where the "Near Miss" challenge could gain progress if the Killer's attack missed a Survivor from a distance greater than the intended 5 meters.
Fixed an issue where the "Gruesome" challenge would gain two (2) points of progress instead of one (1) during the End-Game Collapse.
This fix also addresses other Hook action challenges that gained double progress during the End-Game Collapse.
Audio
Fixed an issue where granted currency and item pop-ups in the Main Menu would play twice.
Fixed an issue with The Spirit where the audio for her phase ability would not be played for Survivors while using the Furin add on
Fixed an issue where the SFX for changing pages using a controller would be missing while in a bot lobby.
Fixed an issue where the game's audio could be heard while in the Loading Screen before entering or leaving a Trial.
Bots
An injured Bot will now think twice before attempting to heal a downed Bot within the Terror Radius.
After playing a Custom Game with Add-ons disabled, the Tally screen no longer shows incorrect Add-ons.
Bots can now use the Repressed Alliance Perk.
Bots no longer shuffle at a slow pace while at a pallet if the chasing Killer is slightly far away.
Bots now respect Killers more by not getting into lockers while in the Killer's line of sight.
Bots will now avoid backtracking to Pallet to stun the Killer, as it often led to an injury.
In the Custom Game lobby, Bots now correctly display the Item equipped even after changes in party members.
When playing against a Killer with the Iron Maiden Perk, Bots are now more careful about getting into Lockers, especially when equipped with Locker-based Perks like Flashbang.
When playing against Freddy Krueger with Add-ons allowing Dream Pallets, Bots will now remember which Pallets were replaced by fakes.
When playing against The Skull Merchant, Bots avoid loops covered by a Drone zone.
When playing against The Skull Merchant, Bots are now capable of vaulting near Drones.
When playing against The Skull Merchant with the Iridescent Unpublished Manuscript Add-on, Bots now respond to the change in Terror Radius.
Characters
Fixed an issue that cause all Survivors' left hands to be distorted when receiving healing.
Fixed an issue that cause the Door breaking animation to play too fast when playing as The Legion with Brutal Strength and equipped Frank's mix tape.
Fixed an issue that causes The Artist's arm to jitter backward awkwardly when she walks into and past a tall asset.
Fixed an issue that cause All Survivors' hands and heads to clip through the locker when fast exiting.
Injured Survivors have no more crooked wrists when moving and holding a Pocket Mirror.
Fixed an issue causeing killers to sometimes be unable to hit a Survivor healing a downed Survivor.
Fixed an issue where The Knight's Healing Poultice, The Onryo's Distorted Photo and The Oni's Iridescent Family Crest Add-ons incorrectly revealed auras for the duration of their effect.
The Dredge no longer incorrectly becomes Invisible when teleporting during Nightfall.
Survivors who scream during the Cenobite's teleport no longer become stuck.
The Skull Merchant's Drones no longer appear invisible when in the Active State.
Environment
Fixed an issue with a rock that could be climbed in the Mount Ormond Resort map.
Fixed a lighting issue that caused the Onryo's well to look incorrect in the lobby.
Perks
Teamwork: Power of Two no longer fails to deactivate if the other Survivor disconnects.
The Survivor's Aura no longer fails to be revealed by Grim Embrace when the obsession is transferred by Game Afoot.
Healing an injured Survivor who has the Perk Adrenaline equipped while all Generator are completed no longer triggers the effect of the Perk Teamwork: Power Of Two
The Teamwork: Power of Two buff external icon now properly appears on all of the Survivors using the Perk.
The Teamwork: Collective Stealth's external perk icon now correctly appears on the affected Survivor instead of the perk owner when both Survivors have this Perk equipped.
The Friendly Competition repair bonus speed buff is now properly maintained if the Perk owner disconnects from the Trial.
Using the Perk For The People on a dying Survivor now properly gives the Survivors the Teamwork: Power of Two and Teamwork: Collective Stealth buffs.
The End Game Collapse timer now updates properly when the last remaining survivor gets back up from the Adrenaline perk's effect
Platform
Fixed an account mismatch issue when using the in-game Store on the Windows Store.
All available Maps now correctly show in the Custom Game settings for players on the Epic Games Store.
Fixed an intermittent crash when launching the game on Switch.
UI
Fixed a layout issue in the Edit Bot Loadout popup when the UI Scale Setting is not 100%.
Fixed an incorrect tooltip message for unavailable add-ons in the Edit Bot Loadout popup.
Fixed an animation issue when quickly changing pages in the Edit Bot Loadout popup.
Misc
The Hack the Mainframe Achievement now unlocks correctly upon Killer disconnection.
Adept Renato and Adept Thalita are unlocked if the Killer Disconnects after the Exit Gate was opened
Hooking Survivors during the End Game Collapse no longer counts for 2 Hooks for the Hooks challenges progress.
6.5.2 | Bugfix Patch
Adept Achievements / Merciless Killer
We've applied a tentative fix that should resolve an issue surrounding Merciless Killer, wherein Killing 4 Survivors would not trigger it as intended. Your Tally Screen Results should now be displayed accurately.
However, we are still working on a consistent fix to an issue surrounding the Adept Achievements for Killer and Survivor, which are still not unlocking correctly in select situations.
General
There is no longer a missing prompt while purchasing Outfits.
Killer
The Huntress's menu music now loops correctly.
Killer players in a lobby will no longer see character swap arrows after opening the Bloodweb.
Using the Furin Add-On as The Spirit no longer impacts her audio while Phasing.
The camera no longer risks getting stuck when returning to Charlotte after Victor gets crushed.
Victor will no longer become unreachable after pouncing on a Vaulting Survivor.
The Hex: Huntress Lullaby no longer remains active after the Totem is cleansed.
The Hex: Huntress Lullaby Perk no longer gains two tokens each time a Survivor is Hooked after it has been re-activated by Hex: Undying.
The Knight can no longer grab Survivors at the end of the Patrol Path after Summoning a Guard
Survivor
Female Survivor faces are no longer distorted when another Survivor finds them in a Locker.
Cages of Atonement no longer distort female Survivor faces.
The Killer is no longer locked looking into the same direction during the survivor tutorial.
Wiggle skill checks now correctly grant Bloodpoints.
The Mangled effect no longer applies to the Mend, Snap Out of It, and Recover interactions.
The Aura reading ability of Maps may no longer remain active indefinitely.
Maps
Players can no longer climb on a rock in the Eyrie of Crows.
Generators will no longer spawn too close together in the Racoon City Police Station Main Hall.
Repairing the Generator in Racoon City Police Station West Wing awards the Raccoon City Recruit achievement.
READ HERE FOR RELEASE INFORMATION
Release Information | 6.5.2
General
The game should no longer crash on exit.
Switching to a loadout with the same Add-On in a different position will no longer cause disconnection from a lobby.
Items on sale in the Store display the correct discounted Iridescent Shard price.
Customization Reward notifications will now correctly appear.
The copyright year has been updated in the intro trailer.
Simultaneously levelling up and swapping character should no longer trigger a soft lock.
Custom Games
In a Custom Game, changing to Survivor after having multiple players in the Killer role now displays the correct role to all party members.
Bots will now hit regular Skill Checks correctly.
Killer Bugs
The Knight can no longer break an un-dropped Pallet that was reset by the Perk Any Means Necessary.
Survivors will no longer remain stuck in the the Remove Chain action when chained by The Cenobite's Summons of Pain or Chain Hunt.
Lethal Pursuer will no longer inadvertently reveal Auras while Blinded.
The Hillbilly’s Chainsaw no longer risks going silent when using the Apex Muffler or Off-Brand Motor Oil Add-Ons.
The Whispers icon no longer appears lit before its first activation.
The frame rate has been stabilized during Killer Moris.
The Nurse will now gain Blink Charge correctly while using Jenner’s Last Breath.
Status Effects from The Pig’s Add-Ons will no longer remain after a Reverse Bear Trap has been removed.
Killers will no longer receive Merciless Killer after Killing fewer than 4 Survivors.
Killers will no longer get stuck in the Shattered Square Map.
Fixed an unreachable Bear Trap placement in the Gas Haven Map.
Killers can no longer climb on the Vat Room rails in The Game Map.
Killers can no longer completely body block access to basements in the Autohaven Wreckers Realm.
Exiting a locker as The Dredge while a Survivor is moving away no longer causes a sound cut.
The Blight will no longer keep William Birkin’s voice in the menu while changing to another Outfit.
The Knight's Enchanted Plates and Frosty Eyes outfits no longer disappear while he is using his Power.
Survivor Bugs
Female Survivor legs will no longer clip through the ground during The Nurse’s Mori.
The Red Envelope of a dead or disconnected Survivor will no longer remain visible.
The Breakout Perk icon is now correctly visible to Survivors being affected by it
Carried Survivors are now able to see if they are affected by Iron Grasp.
Missing a Skill Check when letting go of a Generator will now lead to a loss of Potential Energy Tokens.
The Map Item no longer allows for indefinite Aura reading.
Survivors using the Glass Bead Add-On can now make Markers as intended.
The Healing Hud icon will not activate when a Survivor is in a Cage of Atonement.
The HUD Indicator should now reveal accurate Generator progress information.
Fixed an issue that may cause Reverse Bear Traps to remain floating in front of the Jigsaw Box after being removed.
Reverse Bear Traps will now disappear correctly upon being removed.
Survivors who bleed out or die to a Killer’s Special Power (The Onryo’s Condemned, etc) will no longer see the Escaped Result on the End Game screen.
The Item of Obsession Achievement can now be unlocked as intended.
Survivors can no longer trap The Knight’s Guards inside lockers with a rushed exit.
READ HERE FOR KNOWN ISSUES
Dead By Daylight 6.5.1 patch update notes and known issues