Player launching Digs, Drones, normal rallies, or any other distracting action during important events: Marshall Exercise (until completion), Zombie Siege, Capitol War, Server War, and any other Alliance activity that requires our full attention.
Player who does not move/align their base when ordered within 36 hours.
Player who does not read the announcements or the R5 email (mandatory, they contain orders and important information). You cannot play with us without reading these communications.
Player who does not execute order
Player who does not respond to a private message from an R4 or R5 within 36 hours.
Player who does not share a shareable resource to the alliance chat (worm gift, elite mines, artict and thing like this).
In this, and other exceptional cases, we will ask the player to move to 2etz. In 2etz, there aren't many rules; you can play at your own pace and come back when you are ready. :).
Exclusion or transfer measures will be preceded by at least a simple warning. See the end of the regulations for penalties.
Respect: All members must treat each other with respect. Insults, harassment, discrimination, or any form of toxic behavior will not be tolerated.
Collaboration: The alliance is a team. Collaboration in events, resource sharing, and mutual assistance are encouraged.
Communication: Actively participate in alliance communication, read messages, and respond when necessary. If you have questions or problems, communicate with officers.
Fair Play: Play fairly and honestly. The use of cheats, hacks, or exploits is strictly prohibited.
Alliance Wars, Marshall Exercise, Zombie Siege, and Important Events:
Participation is encouraged, but missing some sessions is understandable.
During these events, it is strictly forbidden to launch excavations, treasures, or other "distracting" activities that may compromise the alliance's concentration and effectiveness. Violation of this rule will result in immediate expulsion from the alliance
It is essential to follow the strategies and instructions of the officers.
Other Events: Actively participate in other alliance events (e.g., rallies, special missions). Participation contributes to collective success.
Notices and Orders:
Even if you do not actively use the chat, it is mandatory to check alliance notices/announcements every time you log in to the game.
Orders given in the notices must be executed promptly.
It is mandatory to respond to direct messages from the Leader and R4s.
Team Play:
The ETZ alliance is founded on teamwork. Players who prefer to play solo, without coordinating with others, are not compatible with our philosophy.
Players who wish to play "solo" are invited to transfer to the 2ETZ alliance, where they can continue to do so.
From now on, ETZ will only consist of players who actively commit to playing for the team.
Donations: Donate regularly to the alliance treasury to support growth and activities.
Assistance: Send help to alliance members when requested.
Sharing: Share useful resources and information with other members.
Train and Management of Distributable Gifts by Leadership: The Golden Train will be led in turns by R5, R4, and R3, one time each following the rotation, without any particular preferences. Whoever fights leads. Otherwise, no. The VIP spot should be dedicated to an online R4 at the driver's discretion. The same applies to any other distributable gifts.
Leader: The leader has final authority over alliance decisions.
We have un Unofficially Vice Leader, Gabriel.
R4: R4 assist the leader in managing the alliance and making decisions. Respect their instructions.
R3: Members actively contribute to the life of the alliance and follow the rules. (FIGHTERS)
R2: Members actively contribute to the life of the alliance and follow the rules. (NOT FIGHTERS) (I HOPE WE CAN SUPPRESS SOON THIS CATEGORY)
R1: Testing member or ready to go to 2ETZ at next error.
Direct Communication: If you have a problem with another member, try to resolve it directly with calm and respectful communication.
R4 Intervention: If you cannot resolve the problem, seek assistance from an officer. R4 will act as mediators to find a fair solution.
Final Decision: In cases of serious disputes, the final decision rests with the leader.
Penalties for Rule Violations
Penalties should be proportionate to the severity of the violation and be intended to be educational, not punitive. Here are some examples:
Low Warning: For minor infractions, such as a small lack of respect or occasional non-participation.
High Warning: For more serious or repeated infractions, such as insults or repeated unexcused absences.
Demotion: If the member has an officer role, they may be demoted to a regular member.
Expulsion/Transfer to 2ETZ: For the most serious violations or repeated infractions despite warnings. Expulsion is the last resort. FIRST TIME YOU WILL HAVE A WARNING. THEN NO OTHER WARNING.