Display the guitar body's layer and the finish and rough passes as shown above.
Why a 0.560" offset distance?
Note that the curl in points begin outside the No Fly zone so we need to now modify the no Fly zone to include the curl on.
We need to then offset the outermost curl on pass.
Create a circle on that pass (typically the finish pass).
This new circle should be tangent at that plunge in point.
Select the three objects:
No Fly edge polyline;
Plunge in circle; and
Curl on circle
You are typically left with an ear-shaped bulge on the No Fly edge.
Push the object to the EDT-Body-NoFly layer
Make the following CPZ (i.e. Laser) layers visible and unlocked:
Zoom -> Extents to see the Body & Body-No Fly edges and the Template
Now zoom in on the template and let's see where the outer limits of the guitar cutter paths sit in relation to the mounting hardwear
(If it didn't, we might need to rescale the guitar a bit...
in other words, head back to the Refining the
Body Shape step)
Note: As the no fly width is oversized by 0.030", #2 is probably OK as is. Also, we could specify a "Small" washer. But we'd rather not do either.
That is everything except the middle bits (such a s the neck, the two humbucker center holes and note and the bridge ground and not)... that data stays with the guitar body (i.e., doesn't move...yet).
(If you do select and move the middle bits, no problem.
We can fix it later)
Δ X = 0"
Δ Y = 0.75"
Select the "Y±9.999", right click and choose "Edit" then change to the correct value which, in this case, would be "Y-0.750"
NOTE: use the negative of the value the template data was shifted in the Y direction.
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