Trophy Gallery System — 612 variants,
3 rooms, 1 level
Interactive 3D trophy gallery. From empty canvas to living gallery.
I created built entirely from scratch in Unreal Engine 5.3.
Procedural generation of 600+ unique trophies, three atmospheric rooms, dynamic UI, multi-camera navigation and full interaction logic — all created by me, from concept to final Blueprint system.
project more// clik
ELF | Between Light and Shadow
A cinematic 3D scene. From night mysticism to daylight clarity — shaping mood through camera, sound and visual balance.
Using a character from Meta Human.
UE 5.6
2026 三TH三R
ANGELINA Popova