I created this 3D environment based in a fantasy medieval village placed in a dense forest. I used low poly assets that I created and used pixelated textures to give the environment a sense of nostalgia. The environment includes different systems such as a falling leaves particle system, multiple lights with different effects and intensity and an animated floating crystal that moves in relation to a sin wave. For being the first full environment I have created, I am very proud of what I've achieved.
This screenshot features the lighting system and the falling leaf particles.
The buildings have different models placed inside such as tables and beds. The stone pillars are UV mapped and feature various ambiguous symbols.
This screenshot features the animated crystal. It moves up and down and has both a lighting feature and quiet humming sound attached to it.