A2: Augmented Reality

What is Augmented Reality (AR)? 

Augmented Reality (AR) combines digital data, such as images, videos, texts, audio, etc., and overlays them with the real world around the device (Kipper and Rampolla, 2013). It is a variation of VR (Virtual Reality), allowing users to immerse in the synthetic digital environment, separating from the real world. The main difference is that the users can see the real world with AR, whereas VR completely isolates them from seeing their surroundings. AR can be accessed using various devices, such as mobile phones, tablets, computers, and more, as long as the device has several necessary hardware components, including a processor, sensors, a display and input devices (Gills, 2022). 

(Gillis, 2022)

With the rapid rise of technology, there is an increasing number of immersive technological experiences. To clarify your understanding of the different types of immersive technology, please choose and watch one of the videos below according to the audience's age. 

The Rise of Technology 

Introduction of each immersive technology, including Virtual Reality(VR), Augmented Reality (AR), and Mixed Reality (MR) for older students and adult audiences.

Understanding Virtual Reality and Augmented Reality

Brief and simple introduction of the difference between Augmented Reality (AR) and Vitural Reality (VR) in animation for younger students. 

AR in the past and now

Since the first immersive and multi-sensory technology was built in 1962 (Kipper & Rampolla, 2013), people use AR in various ways throughout different areas. Some examples include AR used in marketing, healthcare, task support, navigation, home interior design, art, sightseeing, entertainment, social networking, translation, gaming, and education. With the rapid rise of technology, there is an increasing number of immersive technological experiences. To clarify your understanding of the different types of immersive technology. 

"Ivan Sutherland, a Harvard professor and computer scientist, created the first head-mounted display called ‘The Sword of Damocles’." (Poetker, 2023)