The remarkable development of the computer graphic techniques enables the creation and management of more realistic games and virtual environments. However, placing the Artificial Intelligence (AI) in a virtual world get making these environments both more interactive and more believable. One of the most ambitious goals of the AI is to create virtual worlds in which a big number of virtual characters or humans being interacted and behave in an autonomous way. For this purpose, placing embodied intelligence characters in a virtual world offers a unique opportunity to evaluate the AI concept.