More Projects
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Project: Reaper
Project: Reaper
March 2022 | Team Lead, Game Designer- Systems, Combat, UI/UX
March 2022 | Team Lead, Game Designer- Systems, Combat, UI/UX
2D Hack n' Slash | Unity | Team Size: 9 | Duration: 10 Weeks
Designed and implemented heroes & enemy types focusing on "controlled chaos" and diversity. Led a team of 9 for 10 weeks.
CRYOGENESIS
CRYOGENESIS
June 2022 | Game Designer- Systems, UI/UX, Level
June 2022 | Game Designer- Systems, UI/UX, Level
3D FPS Puzzle | Unreal 5 | Team Size: 5 | Duration: 10 Weeks
Designed main state change system, assisted in level design
N.E.M.A.
N.E.M.A.
December 2021 | Game Designer- Systems, Level
December 2021 | Game Designer- Systems, Level
2D Puzzle Platformer | Unity | Team Size: 3 | Duration: 5 Weeks
Designed main ON/OFF mechanic, enemies & obstacles; co-designed 5 levelsÂ