TEMP-OS (ONGOING) UI/UX, Game Design, Production, OTHER
A grid-based rhythm tower defense game where you battle bots to the beat! Lead the titular ragtag group of robots with a new directive: Share humanity’s gift of music across the stars!
Dissonance (2025) Game Design & Production
Keep to the rhythm in Dissonance; a punk rock grid-based rhythm tower defense game. Place instrumental towers to orchestrate your defense, building up the music as you battle.
Mathstoria (2024) Game Design
An educational game designed for students in grades 4-6. Save Mathstoria from corruption by rejuvenating the environment using your math skills!
MIND OVER PENGUINS (2023) Game Design & Art
Mind Over Penguins is a 2D top-down, competitive minigame collection. Players figuratively and literally collide in local co-op as they maneuver penguins through icy environments.
Where To Next? (2022) Game Design, Narrative Design, Writing, & Art
Where To Next? is a solo-developed text-based narrative game about abrupt loss, missed opportunities, regret, and acceptance.
Made using Articy: Draft 3 and Unity.
Bring Back The Beach (2022) Game Design, Writing, Programming
Bring Back The Beach is a short puzzle game about beach cleanup & wildlife conservation. Based on goal 14 of the UN's Sustainable Development Goals.