Keep to the rhythm in Dissonance; a punk rock grid-based rhythm tower defense game. Place instrumental towers to orchestrate your defense, building up the music as you battle.
Mathstoria (2024) Game Design
An educational game designed for students in grades 4-6. Save Mathstoria from corruption by rejuvenating the environment using your math skills!
To Harbor (2023) Game Design & Art
A short eldritch horror alt ctrl game. Fend off light-adverse eldritch horrors from incoming ships by rotating a physical lighthouse controller.
MIND OVER PENGUINS (2023) Game Design & Art
Mind Over Penguins is a 2D top-down, competitive minigame collection. Players figuratively and literally collide in local co-op as they maneuver penguins through icy environments.
REFURBISHED (2022) Game Design & Art
Refurbished is a 3-way rock-paper-scissors shoot style card game. Watch destruction unfold as all actions fire at once.
Where To Next? (2022) Game Design, Narrative Design, Writing, & Art
Where To Next? is a solo-developed text-based narrative game about abrupt loss, missed opportunities, regret, and acceptance.
Made using Articy: Draft 3 and Unity.
Bring Back The Beach (2022) Game Design, Writing, Programming
Bring Back The Beach is a short puzzle game about beach cleanup & wildlife conservation. Based on goal 14 of the UN's Sustainable Development Goals.
Made in Twine.
Other
Gamers' Guild - Unity Documentation(2023) Game PROGRAMMING DOCUMENTATION & INSTRUCTION
A collection of lesson plans for game programming in Unity. Prepared for Brilliant Labs for Gamer's Guild weekly instructional sessions.
Minecraft - Village Development System Design (2023) Game Design
The Minecraft Village Development System is an economic system design for Minecraft intended to expand on Minecraft's existing pseudo-narrative & villager trading.