Although Everything Everywhere All at Once never really delves into copyright law in terms of its technology, however connections between how that technology works and how copywriter law would differ in a world with such technology can be interesting. For example, the multiverse jumping device jumps Evelyn's mind into different versions of herself from across the multiverse with all different professions and skillsets. Eventually Evelyn learns to "tap into" these alternate Evelyn's skillsets in order to help her succeed in the climax of the film. With this in mind it would be possible to learn something as sensitive as a trade secret from an alternate self to use to use to your advantage, since skills are shared between versions of Evelyn (like cooking, martial arts, etc.). In the multiverse the film takes place in it would almost be impossible enforce any sort of ip protection, whether that include a trademark, copyright, patent, or trade secret. If infinite possibilities exist than enter is also infinite violations of these protections out there in the film's multiverse, not to mention the possibility of the Alpha verses' technology being used to tap into alternate selves to learn secrets that were only contained in their minds.Â
The film also deals with copyright law by utilizing the concept of the infinite multiverse to justify and legally bypass traditional intellectual property constraints. The film leans into the idea that if all possibilities exist, all movies exist, allowing the creators to parody or parody-adjacent content like "Ratatouille" with "Racacoonie" in the universe where Evelyn is a chef. This kind of alternate parody is used to the film's great benefit because it's not only funny for the audience but really sells that these are alternate universes that have unfamiliar versions of things we are familiar with.