Zoopany (Fall 2022 - Winter 2023) is a 3D Capstone project.
Built on Unreal Engine 5.0.
Zoopany is a cool animal-themed video game that tackles workplace toxicity head-on! In this game, you take on the role of a cute animal character navigating through a virtual office environment, where you'll encounter all kinds of toxic situations and behaviors that are unfortunately all too common in real-life workplaces.
But fear not, because, with the help of your furry friends, you'll learn how to recognize, address, and ultimately overcome these challenges in a fun and engaging way. Through a combination of interactive mini-games, choose-your-own-adventure style storytelling, and expertly crafted characters and dialogue, Zoopany is the perfect antidote to workplace toxicity. So why not give it a try and see how far you can go in building a healthier, happier workplace culture?
Technical Design:
Created a detailed technical design document that outlines the specific features, systems, and mechanics that will be required to achieve those goals, including character movement and animation, AI behavior, and interaction systems
Blueprint Programming:
Using Unreal Engine 5's Blueprint visual scripting system, I implemented the blueprints for characters, interactable objects, and the game's user interface,
Level Design:
Environmental Design for an appealing office environment
Level Flow: guiding a player through the game, with clear visual cues and signposting to direct the player towards objectives and key areas.
Performance Optimization:
Identified areas for optimization including adjusting lighting and shadow settings, and optimizing memory usage and loading times.