App Design and Development - FLY! (2018)
Solo Development 2D side scrolling game, FLY, which was published to Google Play but unfortunately due to lack of support has been removed from the Store. I used the Unity Game Engine for development and Photoshop for asset creation and/or modification.
The intention behind this game development cycle was to learn about all the procedures required to publish a game on the Google Play Store as well as figure out how monetisation works through advertisements and through IAP. Gameplay is simple and requires players to press to increase the height of their plane and release will cause the plane to free fall. Crashing into procedurally generated enemy planes will cause a game over.
App Design - One20 Degrees (2018)
One20 Degrees is a simple arcade game which the player controls a dot which circles around enclosing hexagons by tapping the left and right of the screen to rotate, based off Super Hexagon. Previously available here: https://play.google.com/store/apps/details?id=com.ZeroProductionStudios.One20Degrees&hl=en , it has since been taken down due to lack of update and support for latest Android versions. I was the sole member for this game and as such all programming and asset creation was done by yours truly. Game engine used was Unity with the assets being designed in Photoshop.
The intention behind this game development cycle was to create a game with short challenging player sessions with quick but simple gameplay. Gameplay involves pressing the left and right sides of the screen to radially maneuver the player (a ball) through a series of shrinking hexagons. There is no load screen and it is simply tap to start playing, getting the player right into the game loop.
HTML
In my spare time I have worked through many online exercises for HTML through providers such as KhanAcademy and CodeAcademy where I have refined my knowledge for HTML.
Programming
CodeAcademy, Udemy and other academic resources were used to brush up and expand upon on my programming skills. Skills which I have improved upon are Solidity and Java.
Modding
Also during my spare time I have put together some mods for various games such as Super Mario and Pokemon. Also, I have expanded upon my game design skills using the Star Craft II editor.
Games Design
Outside of any professional areas I also enjoy testing my skills as a video game designer and programmer by working either in a small team or individually on games or prototyping concepts. See below for some examples that haven't yet made it to the light of day, such as this 2D co-op platforming experience surrounding the use of a colour changing gimmick.