In few words :

Dungeon Generator lets you easily create your own room, place them in the world (procedurally or manually) and connect them with paths.

Main features :

  • Procedurally generate dungeons :
    • Procedurally generate shape of rooms
    • Procedurally generate and place items inside rooms (floor, walls, torches, chests,...)
    • Procedurally place rooms in space using different pattern (A grid pattern and a BSP pattern for now).
    • Automatically create paths between rooms.
  • You can add/remove/move or modify an existing room (by choosing and generating it with another random seed for example), even after a procedural generation.
  • You can easily add you own Blueprint code to generate patterns to place items inside a room.
  • Everything is made with Blueprints so you can modify it as you like without having to recompile everything.