A Room handles one RoomContent. You can manually change the content of a room :
Select the room, change its infos (seed and/or size and/or key) then click on EditorGenerateRoom to regenerate the room.
Note : Re-generating a room automatically leads to path re-generation.
You can also click on EditorGenerateRoomRandom to re-generate the room with random Seed and/or size and/or key. You can choose what option to change by setting up the RandomGenerationMode list.
Note : The RandomGenerationMode list is a Set. You can't add multiple time the same value inside it.
As you can see, a room is defined by :
The other editor buttons are :