Drop DashSonic using the Drop Dash, from Sonic Mania.AppearancesFirst appearanceSonic ManiaOther appearancesSonic ForcesSonic Mania PlusSega Ages: Sonic the HedgehogSega Ages: Sonic the Hedgehog 2Sonic Speed SimulatorSonic OriginsSonic FrontiersSonic Origins PlusSonic SuperstarsStatistics and overviewUser(s)Amy RoseSuper AmyHyper AmyBig the CatBlaze the CatCream the RabbitE-123 OmegaEspio the ChameleonJet the HawkKnuckles the EchidnaMecha SonicMetal AmyMetal KnucklesMetal NiGHTSMetal SonicMetal Sonic 3.0Metal TailsMiles "Tails" ProwerPrototypeRouge the BatRusty RoseShadow AndroidShadow the HedgehogSonic the HedgehogSuper SonicSonic the WerehogHyper SonicTails NineVector the CrocodileUtilizationOffenseSpeed enhancementDescriptionA dash directly after a drop.

If I really think about it, the only "Classic Sonic exclusive move" I can come up with is the drop dash, so I want to know if there is anything else only Classic Sonic can do, counting every Single Game he's appeared in, Canon or not.


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Did you actually read the whole post? XD Elemental shields powers made sense as a Sonic exclusive to compensate Tails & Knuckles abilities (much better than insta-shield). Now, with drop-dash, I think Sonic is kinda OP compared to Tails & Knuckles. That's my point.

EDIT: also, Sonic has no insta-shield anymore, so your point feels a bit weak... Not to mention that "it's been always like this" is already weak as an argument. With that mentality, there would be no spindash, Tails fly, insta-shield, drop dash...

Considering Sonic has to give up the drop dash when he gets an elemental shield, I don't think it's too unbalanced. Sonic has more flexibility, in a sense, since he can switch out which special move he has, but he still only has access to one at a time, and none of his special moves can cover nearly the same distance as flight or gliding/climbing.

To me, losing the drop dash when you get an elemental shield is incoherent (do Tails or Knuckles loose their "natural" abilities when they get a shield?). Losing the insta-shield made sense, if you think of the insta-shield as some sort of "spark" that elemental shields fully use. Drop dash is different.

It may not make any well explained sense, but as a way to help the main character have something to stand out from his friends, it works. Sonic can't fly, climb, or glide,. While drop dash is a nice ability, I still don't think it alone changes much. It's mostly useful for speed runners, but I doubt it would be much use for beginners. It's still just a different way to access the spin dash, it won't help Sonic get up lengthy platform sections or water sections with ease, like Tails or Knuckles.

Going into the demo, I have the choice of playing through Bridge Island Zone or Speed Jungle Zone. After selecting Bridge Island, I am given the choice to play as Sonic, Tails, Knuckles, or Amy. Sonic retains his drop dash introduced in Sonic Mania, while Tails can fly, Knuckles can climb and glide, and Amy can use her hammer to attack enemies and double jump. To try to get the most accurate read on the gameplay, I choose Sonic.

The drop dash is a newer move in Sonic's arsenal, that first appeared in Sonic Mania. At the height of his jump, Sonic spins around at high speed to gain momentum. When touching the ground, he will quickly shoot off in either direction in a ball. This is a great move that players can use to gain momentum, and it quickly became a fan favorite.

In Sonic Frontiers, the drop dash makes a return to Sonic's move set. To pull off a drop dash, players must first press the jump button twice. After the second press of jump, hold the button down. While holding down the button, continue holding to hear the drop dash charging. Once Sonic hits the ground, he will speed off in a ball, making it much easier to escape encounters.

Additionally, Episode Tails features Tails as a playable character in the game's Open-Zone Starfall Islands. Much like Sonic, Tails has a combat system that can be upgraded by encountering Sonic, Knuckles, Amy, and Eggman. Tails also has the abilities to fly, drop dash, drift, and side step in the Open Zones. ff782bc1db

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